Posts by: The Demented One
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Originally posted by Isator Levi
I didn't say I thought they'd be gotten rid of, or that the halo-building mechanic would go away, I said I thought that it could be the kind of thing that can build out of a general mechanical base.
I like the halos as well. I just think that, considering what has been said about the combat system in general and Martial Arts in particular, it would make sense for there to be a foundational mechanical concept of iterative advantage building for the halos to hang off of, rather than being a completely stand alone thing.
I'm not thinking halos won't be a thing, I'm thinking that other Martial Arts will also be able to get in on a very basically standardized form of "this particular tactical drive + achievements in battle yields battle specific resources to spend".
I'm of the belief that making a standardized form of an iconic effect tends to undermine what makes it iconic. That said, White Reaper does provide a pretty good model for how to build in an additional resource economy that rides along the core momentum of combat—it's just that the particular way it's executed is very different than, say, what Steel Devil Style can do.
Originally posted by Isator Levi
I suppose that in the Third Edition form of the style, the halos and some similar stuff found in Ink Monkey Martial Arts (like the style points or whatever they were called for Cobra Style) might be incorporated more directly as a general system abstraction that Styles in general can draw on, possibly as part of stuff like what Vance has referenced concerning attacks that need a bit of setting up, rather than being their own new set of self-contained rules.
The halos are too cool and iconic of White Reaper to get rid of! I've tried to make the post-form Charms a bit more interesting by themselves without the halo boosts, but I'd never do away with the whole building-up-halos mechanic.
A mortal ponders the situation, shrugs as she realizes that there is absolutely no reason to bother trying to force open an unopenable chest that contains nothing but the means to open it, and then goes off to plough the fields/visit the brothel/die horribly of cholera.
Originally posted by Kukla
"You are the prey and we are the literally anyone we say?" you gay boat! That's not how you german!
shhhh the recognizable signifier is the first couple words of the lyrics not the actual grammatical statement
Originally posted by wulf
This write-up made me think how much fun it would be to play in a Dragon-Blooded game wherein the characters engage in Attack on Titan-esque conflicts with Wyld Anathema.
Sie sind das essen und wir sind die literally anyone we say.
I love the fact that all of this extrapolation is coming out of "what if Old Realm color names worked like in Japanese?"
Originally posted by Kirby Jerusalem
I'm willing to consider it as long as the promises of a much, much cooler Underworld than 2e had are followed through on.
In my very subjective opinion, Minton's write-ups for undead antagonists give you a way cooler Underworld than 99% of 2e's writing on the matter.
Originally posted by Kazorh
My first thought was that you could take your Magma Kraken shape at a predetermined time, get summoned by your fire-immune lover on the other side of Creation, and share a romantic (scene-long) interlude before returning to where you were.
Magma Kraken: lets love transcend distance.
When people say "the power of love," they're really just referring to Magma Kraken.
Originally posted by JimB
"Blah blah magic blah blah" actually brings up a serious question I have: How legalistically are we to read spell descriptions in third edition? Like, back in second, I once made a Lunar character whom I was told wouldn't be able to cast a lot of spells in animal form because the descriptions referenced speaking this word or making that finger gesture.
I personally advise "not very." Had I been your Storyteller, I would've totally let you stunt woofing the Woof of Seven Thunders or making mudras with your talons.
Originally posted by JayTee
, but like, there's no essence of earth and fire below you, just an ocean. Does the spell fizzle, or can you just say "Fuck you ocean! MAGMA KRAKEN 'CAUSE I SAY SO!"
The tentacles probably just burst up from the deck of the ship, possibly scorching some holes into it. The spell isn't necessarily drawing magma up out of the earth to form the tentacles—it's drawing on the Essence of the magma through a symbolic matrix of blah blah magic blah blah.
Originally posted by While My Guitar
How many techniques/actions/maneuvers can an untrained mortal perform that would impact a fight?
A Technique that doesn't impact a fight is not a Technique worth writing!
(although they do take some training to learn)
EDIT: Also, are Form Charms still a thing?
Yes, a refined version of them exists.
Originally posted by Odd_Canuck
They can give us a spoiler of the fluff without the mechanics. Would that satisfy? (Hint: it involves tentacles)
"Calling to the Essence of fire and earth that roils deep beneath her, the sorcerer wills ten tentacles of lava to erupt from the ground, shaking the earth as they burst forward in torrents of molten stone."
Yep. That's a Magma Kraken, all right.
Originally posted by The Lidless Eye That Sees
SMA confirmed for getimians?
John already said that! Or at least, I hoope he did!
Originally posted by Tiresias
Interesting. I did not expect Solars to have their own sorcerous initiation through charms. How does it avoid being redundant with the way mortals can do it?
By...me writing it in such a way that it is non-redundant. Sorry. Couldn't come up with a good way to phrase it without spoiling too much.
Originally posted by FromBeyond
Now, Grougal being a Lunar doesn't surprise me as much since you can model specific character with various different types of Exalts, Nox being a Getimian does provide an interesting insight into the nature of their power. If they can slow time, animate constructs with their energy and manipulate external primordial energy of the Universe to their own benefit with such high accuracy... I'm totally game.
Nox's time powers may have to come from a Sidereal Martial Art (Chartreuse Ripples of Eternity Style!). But he's definitely not an Alchemical. For one, he's not a robot!