Posts by: The Demented One

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[#][F] The Demented One - 3/16/2020
Originally posted by Jefepato View Post
Is Phoenix Renewal Tactic applicable to the Nightmare Torrent power of Ixier, Who Dreams for the Dead? There doesn't appear to be any clear defense for that one.

...Whether risking a potentially substantial Willpower loss is actually worth it to avoid losing 1d10 Initiative is, of course, another matter entirely. Most Solars can probably beat Ixier like a pinata and take their Initiative back easily enough. But still.
I wouldn't classify it as a shaping effect, although nothing breaks if you do let players use Phoenix Renewal Tactic against it.

[#][F] The Demented One - 3/16/2020
Originally posted by Jorlem View Post
Where would I be able to find the rule about refunding xp if an artifact is destroyed? I can find the sidebar stating this for familiars, but can't find the one for artifacts. I've looked in both the core and Arms of the Chosen.
There hasn't been anything printed on the topic, although you can feel free to do so anyway.

[#][F] The Demented One - 3/16/2020
Originally posted by Marcob View Post

Why was it changed? I thought the Exalted selection process was specifically outside the control of their patrons so that they could not be ordered to stop handing them out?
That was introduced in 2E.

[#][F] The Demented One - 3/13/2020
Originally posted by Isator Levi View Post

Why did I think supernatural disease was excluded from that...?
They can specify that they're able to kill Exalted, but it's not the default.

[#][F] The Demented One - 3/12/2020
Originally posted by Sasha View Post
If possible, could you give some examples of the Strength 15+ feats that Warstriders and Artifact seige weapons are capable of? I'm having difficulty imagining their scope in comparison to Strength 10+ feats and couldn't find any examples while searching either Ask the Devs thread.
Creating a breach in fortifications feels like a classic thing for siege engines or giant robots to do. A warstrider could probably lift a ship and potentially throw it, like in End of Evangelion.

[#][F] The Demented One - 3/12/2020
Originally posted by The Wizard of Oz View Post
Can Puppeteer's plague kill Exalts? Do their skeletons rip out? Or do they just get stuck at the Major level?
It won't kill them, as per usual for Exalted and disease.

[#][F] The Demented One - 3/12/2020
Originally posted by The Unsung Hero View Post

Are we going to see more Supernatural Diseases in the future? Specifically, do you have any in mind already? If so, maybe a little tease, as a treat?
I think Citrine Poxes of Contagion's signature ailments will all be coming back as supernatural diseases.

[#][F] The Demented One - 3/12/2020
Originally posted by TheCountAlucard View Post
What's your favorite bugaboo you've written for Ex3 so far?
Puppeteer's plague.

[#][F] The Demented One - 3/12/2020
Originally posted by Jorlem View Post
Is there a third edition equivalent to 2E's Scroll of Errata?
There has not been any official errata released.

Also, is there a table out there (potentially in a book I don't have) similar to the Feats of Strength table in the core book, but for jumping? A rough baseline to visualize from would be very helpful.
No, it just follows the default setting-something's-difficulty guidelines.

[#][F] The Demented One - 3/10/2020
Originally posted by Elfive View Post
In what sense? Do they kind of have to send off the exaltation request for neverborn approval?
Remember that the Unconquered Sun chooses Solars directly. With the Abyssals and Infernals, the Deathlords and Yozis have usurped that decision-making power from him, but they aren't totally free of his influence embodied in the Exaltations.

(The Neverborn aren't involved in the process, because a ten thousand year death rattle compressed into a second of brain-killing psychic feedback is not terribly useful input)

[#][F] The Demented One - 3/9/2020
Originally posted by The Wizard of Oz View Post
How about swapping a non-Thrown weapon for a Thrown weapon? Ie putting away your sword and drawing shuriken.
Yeah - as long as what you're readying is a Thrown weapon, is what I think the intent was.

[#][F] The Demented One - 3/9/2020
Originally posted by The Wizard of Oz View Post
The Miracles Thrown charm Spitting Hand Technique lets you switch weapons reflexively, without a Draw/Ready Weapon action. Can this only be used to switch Thrown weapons, or does it let you switch your sword for a boomerang, boomerang for a seven-section-staff, flamepiece for bow, etc?
I think the intent is that it's Thrown only.

[#][F] The Demented One - 3/9/2020
Originally posted by light-hero View Post
So last time I game'ed with my solar group a question about the order of combat came up.

Let say solar Alan has ini 12, solar Mika has ini 7 and Badguy Benny has ini 10.
Alan hits benny with a withering attack and does 5 ini damage making Benny's ini 5. Now does he act at ini 10 or does have to wait for tick 5, making Mika act before him? Or does Benny act at tick 10?

I said yes in my game, but still checked the book and could not find a 100 procent clear answer.
Benny would go after Mika.

[#][F] The Demented One - 3/9/2020
Originally posted by Epee102 View Post

Excellent! The rest of the regions have earlier Deathlords to reference back to, but the Dreaming Sea is a bit of an anomaly in that regard, so I look forward to it.
Do Deathlords choose who gets an abyssal exaltation or is that element dropped? I was perusing 1e and forgot that tidbit.
My current conception is that the Deathlords choose, but they don't have absolute freedom of choice.

[#][F] The Demented One - 3/6/2020
Originally posted by VRella50 View Post

question about Lunar charm Night's swift fang.....when it says "if the Lunars initiative was already high enough to act first, then she gets a free full excellency", does it mean out of everyone including allies or just against enemies?

It should probably be just enemies. Something to clarify in the wording.