Posts by: The Demented One

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[#][F] The Demented One - 6 Days ago
Originally posted by Aleks View Post
What would the Artifact rating of the Book of Three Circles be?
It's five-dot.

[#][F] The Demented One - 6 Days ago
Originally posted by Voyd211 View Post
What changes have been made to Abyssals storywise? In EX2, they're either reluctant death engines, eager death engines, or death engines working toward no longer being death engines.
Abyssals are people.

[#][F] The Demented One - 6 Days ago
Originally posted by BrilliantRain View Post
What artifact rating is the Emerald Thurible? WFHW doesn’t say.
Off the top of my head, a 5.

[#][F] The Demented One - 4/14/2019
Originally posted by Mynorin View Post
For Rampaging God-Monster Empowerment, I want to be clear on the reroll mechanics when used against a crashed enemy: If, after you've rerolled all 1's until they cease to appear, one of your (Essence) failed dice comes up as a 1, would you not get to reroll it for free using the prior reroll mechanic? I have two different readings in my head for the "before" used there, either chronologically or as a way to convey that 1s rerolled during the damage roll don't count toward the (Essence) limit.
You reroll all 1s that show up, and they don't count towards your limit.

Also, when a Charm says that the Exalt "rerolls 1s" without specifying "until they cease to appear" (or any other caveat, for that matter), is "until they cease to appear" implied or should it be read that only those 1s from the original roll are to be rerolled?
If not specified, assume it means "until they cease to appear." We use it to be as clear as possible, not because there's a substantive difference.

[#][F] The Demented One - 4/14/2019
Originally posted by The Unsung Hero View Post

I appreciate the answer, but I just want to be clear to my original question about Unchained Monster Death-Rage. So with that end condition, would Unchained Monster Death-Rage end when the Lunar was crashed? Or after 3 rounds of crash? Sorry for all the questions, just trying to figure out how to run this fight.
Under the current iteration, you have to first crash them, and then make sure they aren't able to come out of crash by getting above Initiative 0 for those three rounds of crash, after which Unchained Monster Death-Rage ends when they reset.

[#][F] The Demented One - 4/14/2019
Originally posted by The Riddleback View Post
Can a soul stolen by a sorcerer with a bargain with Mara be seen by spirit detecting glance?
No. If you want to spot those, you'll need something like All-Encompassing Sorcerer's Sight.

[#][F] The Demented One - 4/14/2019
Originally posted by Voyd211 View Post

I very much agree with this, but do you also agree that it's good as an idea of what an Exalted story can look like?
It's definitely got some elements—the returning hero finding that the land has fallen into disarray while he's slumbered.

[#][F] The Demented One - 4/14/2019
Originally posted by Fiikragg View Post

Sorry i just ment as a quick guide / thread online here
It's possible—I have thought of going through character creation and making a Lunar as a blog post—but it's heavily dependent on us having free time for Exalted, which doesn't currently seem likely.

[#][F] The Demented One - 4/13/2019
Originally posted by Fiikragg View Post
Technically not a question, but would it be possible (when F@TG is more nailed down) to have a few sample characters (Lunars) and how the various hybrid body, chimera charms work or interact with each other?
We don't have space to add more character write-ups to Fangs at the Gate, although some will appear in the Kickstarter companion, Many-Faced Strangers.

[#][F] The Demented One - 4/13/2019
Originally posted by Isator Levi View Post

Can chimera spirit shapes be in a similar boat to hybrid bodies in allowing a few superficial cosmetic traits to get the point across?
Sure. 10char

[#][F] The Demented One - 4/13/2019
Originally posted by The Unsung Hero View Post

Any suggested end condition we could use for an upcoming game? Perilous keyword or something? Or unable to say right now?
It's currently "they get crashed and aren't able to come out of it before resetting naturally at the end of three rounds."

[#][F] The Demented One - 4/13/2019
Originally posted by memeala View Post
Has there been any consideration of including a necromancy equivalent to sorcerous workings when it's fleshed out? Ways to alter the nature of life, raise shadowlands, shape the Underworld, fun stuff like that?
Yes, necromancy will have an analogue.

[#][F] The Demented One - 4/13/2019
Originally posted by The Wizard of Oz View Post
Chimera-Soul Expression lets you apply mutations reflecting a new animal onto your old totem.

Would it be reasonable to also let players apply mutations reflecting their old totem onto a new animal?

For example, if your totem is an owl, and your new totem is a bear, you can have a furry owl totem. Which is pretty rubbish.
But if you'd got bear first and then got owl, you could have a winged bear, or a DnD-style Owlbear, which is much better.
So the order you get the two is quite important, and I assume it's not particularly meant to be.

But I wonder if this is a deliberate balance concern.
I wanted there to still be an emphasis on what the Lunar's first spirit shape was through using its traits, but if you flip that around, it won't break things.

[#][F] The Demented One - 4/13/2019
Originally posted by GenericMaleNPC01 View Post
Is a charm that heals a lunar by eating a significant enemy (such as a killed tyrant lizard or maybe a powerful elemental) within their themes?
Sure. 10char

[#][F] The Demented One - 4/13/2019
Originally posted by Astral View Post
I am trying to figure out how to implement Sealing magic similar to what is depicted in Naruto, Dragon Ball's "Mafuba" technique, or the various forms of sealing spirits in objects, caves, etc. I figured Solar Occult charms could easily accommodate breaking contracts/bindings between sorcerers and their summoned entities, and perhaps cover the act of sealing as well. But that would limit things to Solars and it doesn't cover things like suppressing essence. I see no reason even mortal sorcerers shouldn't be able to do this (albeit to a lesser degree). But Sorcerous Workings seemed too generalized for something that I'd think needs a set of rules. Any tips for how to structure this?
There's multiple ways you could go about doing it—Charms, spells, an artifact which is itself a seal. It'd probably be useful to take a look at the Dragon-Blooded Occult Charm Anathema-Sealing Tomb.