Posts by: The Demented One

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[#][F] The Demented One - 6/19/2015
Originally posted by Zelbinnean View Post
I in no way fault the errata team for getting burnt out fixing over a decade of other peoples' mistakes/poor mechanical decisions and instead choosing to create something new and exciting.
I feel like I personally deserve some fault. Like, at least 5 fault.

[#][F] The Demented One - 6/19/2015
Originally posted by Zelbinnean View Post
In 2.5 it totally is but whatever.
It's a fair cop. ;_;

[#][F] The Demented One - 6/18/2015
Originally posted by Jen View Post
I vaguely remember that there is a goddess who is trying to get the god of slavery's love by encouraging her worshipers to write story that ship the two gods, is it just my imagination or is that canon ?
She's trying, but that doesn't necessarily mean it's possible for her to succeed. It's probably not!

[#][F] The Demented One - 6/17/2015
Devil is a good word to call things that scare the shit out of you.

[#][F] The Demented One - 6/16/2015
Originally posted by JayTee View Post
I assumed that at first, but then Kyeudo pointed out that there's a big blotch right on Ma-Ha's lair.

Then again, maybe in 3e he's so badass he just doesn't give a fuck, or maybe he has a deal going with one of the Deathlords. That would be an interesting twist.
Given that all the red imprints are in the Eastern forests, I'd assumed they were there to give some contrast and make it easier to see just where the little white icon for each locale was. I could be wrong!

[#][F] The Demented One - 6/15/2015
In case anyone's wondering, the map makes a really sweet wallpaper.

[#][F] The Demented One - 6/14/2015
Originally posted by Murcushio View Post
Charm comes from the WoD? I didn't actually know that. What bookline? I have near-encyclopedic knowledge of Mage, and pretty good knowledge of Werewolf and Vampire and Wraith, and know something about Hunter, and I don't think it was in any of those. Was it a Changeling thing?
I think Charms were a Werewolf thing? Like, in addition to Gifts.

[#][F] The Demented One - 6/12/2015
Generalized proposition: any method for killing a Deathlord that arises outside the context of a specific game is probably not gonna work.

[#][F] The Demented One - 6/11/2015
Originally posted by Erinys View Post
How would the system represent a character who's bad at that stuff, but has good MDVs and is stubborn and good at introspection? Low Integrity with specialties for specific sub-abilities?
For starters, I'd rewrite the social system from the ground up so that an Attribute is also used in calculating your MDV-equivalent. :P

More generally, you can—and I think people do—play your character as being less competent in the reality of the game than their abstract statistics would suggest. If I'm playing a Dawn Caste swordsman, then my character concept may mean that his Melee 5 is more specific than it has to be. That's a player choice, not a thing for the system.

[#][F] The Demented One - 6/11/2015
Originally posted by JayTee View Post
I feel like trying to stick too closely to pulp fantasy when writing Charms for abilities would end up being a negative, rather than a positive. Especially for Integrity, which could use some love and some neat Charms beyond what we usually get.
"Being really good at coping with your intrusive thoughts and panic attacks" is, alas, not exactly Exalted fare.

[#][F] The Demented One - 6/11/2015
Originally posted by wonderandawe View Post
That is the plan. I am also going to put the pattern on Raverly. I finished the Zenith test hat. I'm making some alternations to the pattern and going to do up another test hat. (Midnight this time. I'm switching up colors, so I don't get bored.)
...my mother is on Ravelry. She's going to end up knitting one of these. You monster.

[generic boring disclaimer: no clue what the applicable copyright stuff is, this post definitely doesn't represent Onyx Path's views, oh please god don't fire me etc.]

[#][F] The Demented One - 6/11/2015
I see Integrity as encompassing a lot of what falls under the heading of mindfulness, meditation, or cognitive-behavioral therapies. It's not just your Stubbornness Rating, it's the set of skills you use to more or less keep your mind in order. Those aspects of it don't really lend themselves to pulp fantasy or epic heroics, but I think they're there!

[#][F] The Demented One - 6/9/2015
Chaos seer mojo probably is not the kind of thing that should get to cheat its way past the unassailable aegis of the Most High on a technicality like "teaching someone Charms does interact with any of the offense/defense mechanics."

Unless you as the Storyteller want chaos seer mojo to be able to do that, in which case cool.

[#][F] The Demented One - 6/9/2015
Whatever spambot is hitting the forums this morning is doing an A+ job with naming threads. I'm gonna pretend they're Charm names.

• Lightning Locksmith's Hand: Dragon-Blooded Larceny—you magnetize your fingertips to pick locks from the inside out!

• Marble & Granite & Marble & Granite Mantra: Some kind of weird raksha charm that reifies a Derangement you've inflicted on someone as a physical structure around them, usually imprisoning them within it.

• Mold Testing and Remediation Prana: Upgrade your talk-with-animal Charm to now cover the fungi kingdom! Is black mold eating away at your manse? Time to negotiate!

• Misting Systems Masonry: Sidereal...something.

[#][F] The Demented One - 6/9/2015
As long as you don't name them Vanilla Ice.