Posts by: The Demented One

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[#][F] The Demented One - 10/25/2013
LordWyrmsBane wrote:

I'm interested then in what you think Jade Mountain should focus on if it were to be created for 3e, and how it would be differentiated thematically from Earth Dragon Style.

As I am asking your personal opinion, I fully understand at any comments represent only your personal feelings and as such are not to be construed as being representative of an official statement from OP regarding the future state of Earth Dragon Style or Jade Mountain Style.

Jade Mountain's kinda weird, in that it talks about being kind of like a Terrestrial-level Earth Dragon Style and its form weapons are all like goremauls and clubs and stuff, but then the Charms are almost literally all about grappling. I honestly think a 3e Jade Mountain would have the same M.O. as its 1st and 2nd edition iterations, but just talk about how it is an armored grappling style up front rather than letting that sorta go unsaid.

[#][F] The Demented One - 10/25/2013
Limited Reagent wrote:
MrInsecure wrote:
How does archery and thrown play out in this sort of combat system? It seems like it's a lot harder to have that "ebb and flow of battle" feel when it's just people flinging projectiles at each other (and no, I'm not counting the gun kata from the Panty and Stocking fight TDO posted, that's as much Martial Arts as anything).
Think of a cool gunfight scene in an action movie. ( I have no examples offhand, sorry.) People moving behind cover, getting pinned down. Others running forward, guns blazing. There is definitely an ebb and flow, an obvious feel for who has advantage and who doesn't.

Replace the guns with thrown or archery weapons, and you've got an idea.

(Lord of the Rings and how Legolas fights might also be a good look at that, but hell if I remember any particulars.)

Alternatively—think about the Yu Yan Archers vs. Aang, if you've seen Avatar.

[#][F] The Demented One - 10/25/2013
Omicron wrote:

DBZ has that interesting combination of factors that goes into the momentum of its fights and which Second Edition doesn't really reproduce that well. In DBZ, both you and your opponent want to start a fight at a lower level than your maximum in order to gauge each other's maximum potential and use that to determine how much energy you should be exhausting and how fast - so you have that ballet where you're both fighting under your level and know it, in order to gain information or make the right choice. Because you want to avoid going all-out as much as possible - generally speaking, it isn't simply exhausting and/or time-limited, it actually cuts into your lifespan. Which is bad.

Maaaan, there are so many cooler animated fight scenes we could be taking inspiration from.

[#][F] The Demented One - 10/25/2013
WalrusJones wrote:
The Demented One wrote:

The implications of having soulsteel lips are...troubling. I don't think I'm that bad a kisser!

You could always dive into fannon to get happier lips.

Or purchase an excellency....
In...

*Pauses for a moment, in puzzled thought.*

Kissing, as a stunt leading into the fade-to-black for a successful seduction, is Presence. Kissing as like...some kind of competitive kissing tournament, to win a boon from the God of Physical Affection would probably be...Presence probably still makes the most sense.

[#][F] The Demented One - 10/25/2013
LordWyrmsBane wrote:
Any chance we will see more 'false Immaculate' styles ala Jade Mountain? I had a cool idea about Jade Mountain style, and the possibility of other paths which mimic the Immaculate paths as some kind of dark mirror which let you mimic the false Immaculate Dragons.

Personally, I think it's cooler to emphasize and focus on what a style is, rather than what it isn't.

Quote:
Also, any chance we will get a section on designing MAs and techniques in the Exigents book, in the Charms building chapter?? Maybe as a possible stretch goal on the KS for the book?

I suspect the Charm-building guide would be useful for designing Martial Arts, but I dunno if that'd be the place to put the how to write a Martial Arts Style essay. I'm 0% the guy to go to for potential stretch goals, though, so who knows?

Quote:
*Walrus's eyes narrow, and he gives Omicron an jealous glare.*

I feel I am being toyed with.

Not taunting! I always use emoticons when I taunt. ^_^

[#][F] The Demented One - 10/24/2013
LordWyrmsBane wrote:
The Demented One wrote:
My lips are like a puzzle box made of soulsteel wrapped in a chain made of the dreams and lamentations of fanbois. And also my fingers, I guess.


Fixed that for you.

The implications of having soulsteel lips are...troubling. I don't think I'm that bad a kisser!

[#][F] The Demented One - 10/24/2013
Omicron wrote:

Like, Crystal Chameleon is built on the idea of exploding your Anima into fragments of light that make you invisible, and flash-steps. What kind of Technique would you derive from that?

Crystal Chameleon also involves lightning speed, moving behind cover, and mundane stealth. Guess which aspects are gonna get emphasized in the Techniques?

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Oh, oh! TDO! WilL Path of the Arbiter make a Third Edition comeback? If so, can you tell us anything about it? If not, can you tell us anything about it not? :3

Haven't really thought about it. Definitely don't think it'll be in the Dragon-Blooded book, unless John or Holden realize some really important reason it needs to be in there. Beyond that, my prescience is blurry.

[#][F] The Demented One - 10/24/2013
Mizu005 wrote:

I was kinda hoping it would get one of them to post an essence one charm to prove it<_<

I managed to avoid letting the mere existence of Third Edition slip while discussing the lamentable state of 2e and how much potential there would be if we could just start with a clean slate with FearMeForIAmPink after about three pints of hard cider. My lips are like an rubix cube made of iron, wrapped in a bikelock. And also my fingers, I guess.

[#][F] The Demented One - 10/24/2013
Blackwell wrote:
This gives me a cool idea for an upside-down (by 2e standards) Martial Art, where the entry level Charm is a cool but only modestly powerful "finishing move" Charm that gets bonuses based on circumstance, and then the other Charms give you tools to improve the circumstances. So as an illustrative example, maybe the base Charm deals more damage depending on how far you move before using it, and there's an Charm in the middle that gives you more movement.

The Form and the Capstone would probably unlock more interesting tactical options adjunct to the first attack (maybe the form gives it a handful of tags while the capstone brings in Virtues or something).

There are entry-level finishing moves. Not as powerful as capstone finishing moves, obviously, but some styles want them sitting right at Essence 1, no prereqs.

[#][F] The Demented One - 10/24/2013
Omicron wrote:

black claw is also acceptable

I would do a dumb paper napkin spoiler of its Charm tree but I don't think I altered the prereq flow any from the 2e version. Black Claw was a hell of a good style.

[#][F] The Demented One - 10/24/2013
Gayo wrote:
[quote=The Demented One]
This touches on one thing I've been interested in for a while -- will there be at least one build where it's feasible to dabble in multiple MAs before taking them to the apex? Beyond the whole intercompatibility issue, a lot of MAs have traditionally been front-loaded with "tax/speedbump" powers that were intentionally uninspiring.

Someone who has the first three Charms of Snake Style and the first three Charms of Tiger Style is going to find that they are all useful to him (this includes both forms). I'm not sure if it would necessarily the strongest type of martial artist, but pursuing multiple styles is definitely going to feel like expanding your character's prowess along a whole new axis of power, rather than scraping his or her gonads against the shattered glass of like a bajillion different Join Battle enhancers.

Quote:
Finishing moves huh?

If you can't rip out your enemy's heart, it's hardly Martial Arts!

Quote:
Will Sidereal Martial Arts be structured (techniques, and Charms) like regular martial arts styles, or is it something that will be kinda on its own in that regard?

Haven't discussed this with the devs yet. My gut instinct is that SMA's probably won't have Techniques, because I really can't imagine what a badass kung fu mortal grandmaster using Kaleidoscopic Borders of Logic would look like, but that's definitely a statement written in water rather than in stone.

[#][F] The Demented One - 10/24/2013
Mizu005 wrote:

Cool, do you feel you have made essence one charms cool enough that people wont feel the need to skip straight to starting as a more experienced exalt?

^_^

[#][F] The Demented One - 10/24/2013
Tiresias wrote:

Am I correct in assuming that Excellencies can always be used with Martial Arts charms?

Yeah.

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What about combining charms from different Martial Art styles? Or is that just not an issue because of how style weapons work?

There are a couple of things that can't be used together—stacking a bunch of different finishing move charms onto one unarmed attack could get really scary—but for the most part, all styles will be compatible with each other to the extent that their style weapons overlap. Also, thanks to a cool little piece of system John and I came up with, using multiple styles together is actually going to be a cool thing that is fun to do, instead of a redundant Charm XP bonfire.

[#][F] The Demented One - 10/24/2013
Gayo wrote:
This was long enough ago that it might have changed, but last I heard, the word was that some MA powers would be comboable with the native charms of the relevant ability, but others wouldn't.

Some Martial Arts Charms are restricted from being used together with native Charms when this would result in really hax overpowered results. Like, there are some Charms in Single Point Shining Into The Void that would be just absolutely too brutal when combined when native Solar Melee.

This is not the case for the vast, vast majority of style Charms. Out of the ~100 I've written, I think I could probably count the number of times I've used that restriction on two hands, or maybe even one.

[#][F] The Demented One - 10/24/2013
Don't go Beith. That direction is morally fraught!