Posts by: Eric Minton

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[#][F] Eric Minton - 2 Days ago
Originally posted by BrilliantRain View Post

Assuming you guys ever write up the Eye, will it be possible to use it once or twice without being certain to screw everything up, or is it better served as an unpredictable MacGuffin of Deus Ex Machina and stories surrounding it should focus more on stopping people from using it?
As per current intent, yes, it's possible to survive and successfully accomplish your goals when playing Russian roulette with the Eye of Autochthon. (Though we haven't talked about it much, and it's possible that we may go in a different direction when we actually write up the Eye.)

[#][F] Eric Minton - 3 Days ago
Originally posted by Anaximander View Post
So the "Lost Isles of Aiun": lost when and by whom? Why are they "eerie"?
Centuries ago, the abhuman sorceress Aiun employed the legendary Eye of Autochthon to raise a continent from the Northwestern ocean as a homeland for her people. As is traditional in stories involving the Eye of Autochthon, things did not turn out well in the end.

[#][F] Eric Minton - 6 Days ago
Originally posted by Crumplepunch View Post


I remember there was a kerfuffle on the old WW forums about Wood Dragon's training involving psychotropic drugs. Would it be accurate to say that Immaculates are forbidden the recreational use of drugs but can use them for meditative practices in certain circumstances?
That's fair. Actually, looking at the manuscript, the proscription is specifically against intoxicants and narcotics, so psychotropic drugs are okay

[#][F] Eric Minton - 6 Days ago
Originally posted by Morty View Post
Are Immaculate monks expected to be celibate and abstain from drugs/alcohol?
Yes on both counts.

[#][F] Eric Minton - 6/9/2018
Originally posted by LostLight View Post
I'm not sure if it was confirmed before- but would we see Gloam in the Realm/Across the Eight Directions?
We currently have no plans to provide coverage of Gloam in either book, though a namedrop in Across the Eight Directions is possible.

[#][F] Eric Minton - 6/8/2018
Originally posted by Isator Levi View Post
So it's also a question of armament, organisation and level of training? And that if they're basically just recruits who are given a short sword, small shield and leather armour, and enough training to know which is which and be capable of maintaining basic law and order or sounding the alarm at a fort, they can theoretically have as many as they can afford or acquire without disrupting the economy of prefecture or satrapy?
Telling the Empress that your army of fifty thousand soldiers was't technically in violation of her edict because they weren't technically legionnaires was unlikely to cut much ice.

Originally posted by Isator Levi View Post
Will The Realm say whether or not Great Houses are permitted to ever conscript from territories under their jurisdiction?
I think you'll need to provide more context before I can answer your question, as I assume you have a specific definition of "conscript" in mind.

[#][F] Eric Minton - 6/7/2018
Originally posted by TDS View Post
Are there no legal limits or limitations on how many troops the Houses can have on the Blessed Isle? I know most were forbidden from having legions until the Empress disappeared, so I assume there's also a law against having legion-sized gatherings of other house troops around?
The limit was, "If the Empress decides that your paramilitary force looks like a legion, she'll treat you as having broken the rule against having your own legion."

[#][F] Eric Minton - 6/7/2018
Originally posted by The Wizard of Oz View Post
The Realm's control doesn't extend very far into the North, it doesn't even reach Whitewall or Cherak
As a point of information, Cherak is on the Inland Sea coast and is a Realm satrapy.

[#][F] Eric Minton - 6/7/2018
Originally posted by Prometheus878 View Post
Hm. What manner of soldier constitutes a typical Realm garrison? Local and/or foreign auxiliaries? Mercenaries? Legion-trained troops assigned to garrison duty rather than the more mobile legions? All/some/none of the above? Whatever the House can get?
Garrison forces are provided by the satrap's house, which means pretty much whatever the house is willing and able to field. These wouldn't have been "Legion-trained troops assigned to garrison duty," insofar as the Great Houses had no authority over the Imperial legions until a couple of years ago — with the exceptions that they might field some retirees, and that Cathak, Sesus, and Tepet might have used their house legion troops for key garrison duties. I figure they were primarily some combination of peasants recruited from the house's prefectures and commoners recruited from the house's satrapies, with officers drawn from experienced garrison troops, retired legionnaires and skirmishers, and commissioned patricians. Mercenaries would be relatively rare, and auxiliaries wouldn't technically be part of the garrison.

Unfortunately, I didn't get to elaborate on this in The Realm. Even though we were able to expand the book upon being reassigned as developers, there was simply too much info to include and not enough word count to cover everything we might have wanted to. But maybe we'll get the opportunity to flesh this stuff out in an appropriate book somewhere down the line.

Originally posted by Prometheus878 View Post
How large or small is the typical garrison? Is it dependent on the physical size/geography of the nation in question? Population size? Relative importance defined by House matriarchs?
It's not specified, allowing the Storyteller to set the numbers to whatever makes sense for the situation and is suitable for the story. At the moment, garrison numbers are usually significantly less than the satrap desires, as troops are being withdrawn to the Blessed Isle so they're on hand if civil war breaks out.

[#][F] Eric Minton - 6/7/2018
Originally posted by Cenrei View Post

Well, there goes my theory of the 8 Directions being 4 Directions of Creation +Underworld, Malfeas, Wyld and Yu-Shan.
Exactly what the founders of the Eight Directions Embassy meant by the term hasn't been specified in canon.

[#][F] Eric Minton - 6/6/2018
Originally posted by glamourweaver View Post


Ah, I assumed because of the "Eight Directions Embassy" it was an in-setting term.
Yes and no? Like, in the sense that when Annie Lennox sings that she's traveled the world and the seven seas, she's absolutely referencing an archaic real-world term, but she's not making a statement about a modern understanding of geography.

[#][F] Eric Minton - 6/6/2018
Originally posted by glamourweaver View Post
I can't help but wonder about those "Eight Directions"...

Cardinal + Inter-Cardinal Directions?
That's correct.

Originally posted by glamourweaver View Post
That would leave out "Center" which seems a-typical of how the major powers in Creation conceive of directions.
"Eight Directions" isn't an in-setting title. We chose it to emphasize the broader approach the book takes to the Threshold than previous editions' focus on sharply delineated and contained write-ups of North, East, South, and West. Where the Compass of Terrestrial Directions series largely repackaged the same locales that we'd been seeing since the First Edition corebook, Across the Eight Directions has as many new locales as it does old, familiar ones. Many of these are in fact in the diagonal corners of the map — areas which weren't much explored in previous editions, and which have gotten a makeover in 3e.

[#][F] Eric Minton - 5/29/2018
Originally posted by VioletDreamer View Post
So Grand Cherak was broken apart by Bagrash Köl right? When exactly did that happen, and did Jochim have any effect on that territory later, if Grand Cherak survived its brush with Köl?
Grand Cherak was conquered by Bagrash Köl, but was split up into satrapies by the Empress after Bagrash Köl's empire fell apart around RY 176. I'm not sure whether Jochim's reach extended to the Cheraki territories; that didn't come up in the 3e Cherak material in The Reaim, which only mentions Jochim in the context of Pneuma and its neighbors.

[#][F] Eric Minton - 5/24/2018
Originally posted by Saur Ops Specialist View Post

I am not a dev, but he was one of the NPCs scheduled to be a QC in Heirs to the Shogunate. Check the kickstarter campaign under QC expansion #1.
That's correct; Peleps Deled is getting a full Quick Character write-up in Heirs to the Shogunate. (He also gets a namedrop in The Realm as the head of the Pinnacle of the Eye of the Hunt.)

[#][F] Eric Minton - 5/24/2018
Originally posted by Clownpiece View Post
In that case, how much is transferrable to IC knowledge? When you see someone spend a bunch of motes and throw 20 dice at you, you - for someone relying on DV for defence, anyhow - boost your DV higher to try and stop this attack. This is an in-character action taken from the knowledge that is apparently only available to the player, not the character. How much is this knowledge transferrable?
Clearly your character is aware of the danger on a general level, otherwise their actions in response make no sense. There are any number of ways to interpret this, from "My opponent's fist is glowing and setting the air on fire, that's scary!" to "My opponent's perfect stance and quick, accurate delivery means I need to guard myself against this attack" to "I just have a bad feeling about this." Your character does not know anything about motes or dice or specific Charms. (Barring the occasional Charm whose effects are sufficiently apparent and memorable to be recognizable in-character as some sort of signature technique, of course.)

Originally posted by Clownpiece View Post
Does this mean that enemies cannot tell, at all, that you have used RI8DS or other such effects? Does this mean that even if you the player know, your character is not allowed to?
The Storyteller benefits from transparency to the same extent as players, and non-player characters benefit from transparency to the same extent as player characters.