Posts by: Eric Minton

Back to List

[#][F] Eric Minton - 6/25/2013
Arrakiz wrote:
I mean, it's possible that you didn't expect that the first thing players will want to do is basically build Solars, but simply with no limitations and lots of special, personal bennies... But really, it was kinda obvious it would happen.
Of course some people will do that. Folks have been writing up custom Charms like I Win Exalted Forever Prana since the 1e core came out. This is nothing new.

We won't send developer ninjas to your house to tear up your character sheets when you create your Exigent of The Even More Unconquereder Sun Who Kicked The Unconquered Sun's Ass And Took His Lunch Money. But we aren't going to encourage it either.

[#][F] Eric Minton - 6/25/2013
Zironic wrote:
The defining trait of Exigents is that they have whatever powers you want them to have
Is it?

[#][F] Eric Minton - 6/24/2013
Omicron wrote:
It's not Mordor; it's Spain in its Golden Age, and the entire world is South America. There are a great many wonderful things to do in golden age Spain, and it's quite a ride to visit it. Unfortunately, you are a Maya priest and Quetzalcoatl told you to go forth and be awesome, and neither the Catholic Church nor the aristocracy and merchants who have sucked your people dry are happy about it.
Or you can play out the adventures of Don Juan, Don Quixote and Critilio, taking Spain's wealth and power as a given without thinking too hard about where it comes from. But the text of Spain: What Columbus Has Wrought won't shy away from spelling out those details.

[#][F] Eric Minton - 6/24/2013
Aquillion wrote:
Like I said above, it's particularly important for DBs because if you start from the mindset that every Exalt should automatically be someone who rewrites the course of history, then every single DB gets full and direct responsibility for the Realm rather than just implicit responsibility -- this is, I think, what's making some people leap from "yeah, it's blood money and if your character really thinks about that kind of thing, recognizes the issues involved, and isn't a monster, they should probably feel at least a bit queasy for benefiting from it" to "if you are part of the Realm, your character is Hitler and you are Hitler for playing them."
“He knew himself, however, from the first, a hero—that is, one with a destiny to fulfill which should shake the world a bit, at its corners.” – Tanith Lee, Death’s Master

[#][F] Eric Minton - 6/22/2013
Aquillion wrote:
You can tell a good story, you know, about a bandit gang.
Water Margin is an amazingly good read, and I recommend it to anyone who wants to run or play in a game set on the Blessed Isle or in the satrapies.

[#][F] Eric Minton - 6/21/2013
Lioness wrote:
The impression I got from reading that section of Games of Divinity in context* was that Cytherea is an unknown in that there's few surviving records of her in Creation and an implication she doesn't want to be found but your character might be able to find out the truth.

The impression I get from the fanbase is that Cytherea is unknowable in a way your character can never interact with.
I pushed the "unknowable" angle in Ink Monkeys to try and salvage something of the original intent after multiple writers insisted on putting hard facts about Cytherea into canon.

Meaningful setting lacunae can be very effective, but maintaining them in an ongoing game line is a fool's errand. Sooner or later, a writer will see the lacuna as something to fill and will go ahead and fill it.

[#][F] Eric Minton - 6/16/2013
"Only in enmity does the nature of a metody change -- for, as these elementals oppose a creature, they take on some of its qualities. A metody that claims a Solar Exalted for an enemy generally dies immediately after; but if it lives, and keeps living, the metody itself achieves a certain transfiguration, aspiring to greater and greater strength."

I believe this quote is the source of the idea that vitriol is a transformative substance. My guess is that the 2e writer in question couldn't understand why metody transform, and so felt the need to incorporate a broad transformative effect into vitriol's nature. The actual explanation is simpler. Vitriol does the things that hate metaphorically does. It eats away at things; it makes things ugly; it can make you stronger. And in the end, you become the thing you hate.

Making metaphors real and tangible in the setting is a hallmark of Jenna Moran's work. Once you know how to look at the material, you can't miss it.

[#][F] Eric Minton - 6/16/2013
No one is going to pry the 2e version from your fingers.

[#][F] Eric Minton - 6/16/2013
Vitriol's properties are all elegant outgrowths of its formation as the pure congealed hatred and resentment of the Yozis. In trying to explain its properties as deriving from some other source, the 2e approach deflated the very thing that made vitriol interesting, while simultaneously drawing attention away from how things are to focus on irrelevantly remote history.

[#][F] Eric Minton - 6/16/2013
The idea that Theion To was originally conceived as a pure transformative substance by Malfeas in the Time of Glory is counterproductive 2e wankery that will go away in 3e.

[#][F] Eric Minton - 6/5/2013
Lirio wrote:
It's spelled "Voivode" not "voivod"
In English, "voivod" is an accepted -- albeit rare -- alternate spelling of "voivode." The word has a number of English spellings; lists "voivode" itself as an alternate spelling of "vaivode," which I've never seen before.

Since a web search shows the most common use of "voivod" as the name of a Canadian metal band, I think I'll eschew it in favor of "voivode."

Lirio wrote:
titles are capitalized
You're correct in this instance. I had a brain stone and it didn't register that putting the title in apposition to the name of a people was, in fact, creating a well-formed personal title. So he is more properly the Voivode of the Karaschin Clan.

But "titles are capitalized" is not a good rule of thumb. Voivode Tomaj is a voivode, not a Voivode.

[#][F] Eric Minton - 6/4/2013
John and Holden invented Medo. I added a few details and wrote it in its current form.

[#][F] Eric Minton - 5/28/2013
Wish I could make it, but money is tight these days.

[#][F] Eric Minton - 5/28/2013
Mostlyjoe wrote:
Eric Minton wrote:
Plague of Hats is currently working on the baking rules. He's invested a great deal of effort into it, to the point where the 3e launch has been pushed back in order to get the baking system working just right. True story!
Dang. Eric, do you know how I can contact Plague. Baking rules or no, I need his help with the podcast. Even if it's a quick question.
He's a hard man to get a hold of, but if I hear from him I'll let him know.

[#][F] Eric Minton - 5/28/2013
Plague of Hats is currently working on the baking rules. He's invested a great deal of effort into it, to the point where the 3e launch has been pushed back in order to get the baking system working just right. True story!