Posts by: Eric Minton

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[#][F] Eric Minton - 7/18/2017
Originally posted by Leetsepeak View Post
Will Prasad be among the satrapies written up in The Realm a la Cherak?
Prasad currently has the longest single satrapy entry in The Realm. (I figure it should come to about three pages.)

Originally posted by Leetsepeak View Post
Also, do we have any notion of how people are named in Prasad? Would a Dragon-Blooded from there be named Burano Sarana?
That's currently the plan, though an adjustment to naming customs during development is possible.

Originally posted by Leetsepeak View Post
Will any NPCs that are named in Where Fire Has Wrought or The Realm be from Prasad?
Not sure yet; we'll have a better idea once we have a chance to redline the Prasad draft.

[#][F] Eric Minton - 7/14/2017
Originally posted by Maudova View Post
Will the material on Stygia and the Dual Monarchs be revamped? I ask because I just reread the Ex2 Underworld book and saw a lot of missed opportunity there.
3e coverage of Stygia and the Dual Monarchy is a long way off, but we have discussed them a little. They're definitely still around, but there will be some changes from prior presentations. We haven't yet developed anything to the extent that we can comfortably discuss it here, though.

[#][F] Eric Minton - 7/13/2017
Originally posted by glamourweaver View Post
Do you imagine the Caul getting its own sourcebook, or would that be fit into the Lunars book?
Caul material will be going into other books, rather than getting its own sourcebook.

[#][F] Eric Minton - 7/13/2017
Originally posted by The Wizard of Oz View Post
That makes me wonder something.
In the previous editions, Cherak was often alluded to, (for example, there's the section about House Ferem, and Scroll of Kings says they have a Shogun), but it never got a proper write-up.
So, I wondered, while I assume you're not going to do write-ups for places like Whitewall or Gethemene (I have two editions of almost-identical write-ups on them, frankly I'm unlikely to buy a third one), will you do a Cherak write-up (eventually)?
There will be a one-page Cherak write-up in The Realm.

[#][F] Eric Minton - 7/13/2017
Originally posted by Minty View Post
Will there be any Spirit Charms with the Eclipse keyword in What Fire Hath Wrought?
We don't have any spirit Charms in Dragon-Blooded: What Fire Has Wrought.

[#][F] Eric Minton - 7/13/2017
Originally posted by glamourweaver View Post
Are there any plans for mechanics for the non-Exalted superhumans of Volivat who can apparently hold their own against the Dragon-Blooded of Prasad and sorcerers of Ysyr?
We hope to fit a Dreaming Sea setting book onto the schedule at some point, and such a book would cover those mechanics.

[#][F] Eric Minton - 7/13/2017
Originally posted by Gonzo View Post
Where is Cherak supposed to be?
On the north coast of the Inland Sea, between Pneuma and Medo.

[#][F] Eric Minton - 7/7/2017
Originally posted by glamourweaver View Post
Are there countries besides Harborhead that are predominately African in cultural motifs (and in the physical appearance of their populace)? I don't think Harborhead is unsalvagable, but it is seriously problematic when it comes off as representative.
Gem (and the surrounding regions named in its write-up); Ember; and some other places that we're in the initial design phases of for future setting books.

[#][F] Eric Minton - 7/2/2017
Originally posted by Gigaton-Falcon-Emu View Post

I might have read this wrong but it seemed to me that you are implying non-combat artifacts have combat-orientated evocations by default.

So by communing with my ancient family teapot I am more likely to awaken it's desire to commit unspeakable acts of savagery than unlock the recipe for the Scared Hatred-Eating Sage Tea?
You're assuming that all noncombat artifacts have Evocations. Most noncombat artifacts do not have Evocations. Evocations typically follow the function of the artifact.

[#][F] Eric Minton - 6/25/2017
Originally posted by Isator Levi View Post
​...I can't recall, did they say that the Houses would be in the Realm book, or the Exalted one?
The Great Houses are discussed in detail in Dragon-Blooded, since detailed information on the Houses is important to designing and playing Dragon-Blooded PCs and NPCs. The Realm just has a basic outline of the houses and their situation, so you have context if you're using the book without also owning Dragon-Blooded (such as for a mortals game set on the Blessed Isle, or a Solar game set in a satrapy).

[#][F] Eric Minton - 6/25/2017
Originally posted by Leetsepeak View Post
Are the Yellow and the Yanaze Rivers the same thing?
The Yellow River and the Gray River join at Nexus to form the Yanaze.

[#][F] Eric Minton - 6/23/2017
Originally posted by Leetsepeak View Post
Was there a rhyme or reason for the Essence pools the various Exalted got?
Originally posted by Robert Vance View Post
I believe it was based on their Essence calculations in past editions, assuming optimal Virtue ratings and whatnot.
To clarify, I believe the intent was that if you wanted to convert your 1e/2e character over to 3e, your Essence pools would remain the same size (assuming optimal &etc. as noted above).

[#][F] Eric Minton - 6/21/2017
Originally posted by Kell_Tamer View Post
So, first off I definitely pegged minton as an eclipse, and I knew vance was gonna be a sidereal, and given this thread serenity is the obvious answer.

A question about Arms, are we going to see artifacts that were made by different exalt types? So much of 2E was attributed to the solars, it felt like no other exalt type bothered. I'd love to see wonders forged by sidereals or lunars. I'd also be curious to see if any amazing artifacts of note (not necessarily NA, but 4 or 5 dot), were forged by Dragon Blooded during the first age. Will there be things like that?
Yes; there are many artifacts in the book that are explicitly described as having been created by Sidereals, Lunars, Dragon-Blooded (First Age and otherwise), and so forth. A few were even created by unExalted artisans.

[#][F] Eric Minton - 6/21/2017
Originally posted by LDDM84 View Post

Uh, I thought that dematerialized beings can interact with each other. Can't a blood ape simply dematerialize and beat the ghost?
Apparently I misunderstood a previous discussion with Vance; he verifies that dematerialized beings can interact with each other. Please disregard my previous statement in this regard.

(I really need to learn to leave rules questions to Vance. )

[#][F] Eric Minton - 6/21/2017
Originally posted by BrilliantRain View Post
So, it would be legit for a summoner to task bind a Blood Ape with the following order:

"You are to prevent anyone from entering this tomb to the best of your ability. This means I expect you to stay inside it and kill anyone who trespasses."
Sure, sounds legit.

Originally posted by BrilliantRain View Post
But not this:

"You are to prevent anyone from entering this tomb to the best of your ability. This means I expect you to stay inside it and kill anyone who trespasses. And if the Solar ghost wakes up, slap it around until it goes back to sleep." I mean, the Blood Ape might try to do that second part anyway, but it wouldn't be task bound to do so, right?
For starters, a blood ape can't do much to hurt a dematerialized ghost [EDIT: ignore this bit, dematerialized creatures can hit each other. oops], and beating up a ghost doesn't really knock it unconscious...

This one's sort of borderline. As written, they're distinct tasks, but they're close enough that (positing for the sake of argument that things work as above) you could probably adjust the two tasks slightly to bring them into line with one another. Like, "Prevent anyone from entering or leaving this tomb." Or "Ensure that this ghost remains asleep in its sepulcher. This means I expect you to subdue it if it wakes, and to keep trespassers out of its tomb."

On the other hand, a Storyteller could reasonably decide that it's close enough to being one task that it's legit. It's a judgment call.

The main reason to keep task binding limited is to restrict abusive "tasks" that are very clearly things that should require multiple summonings and bindings. Like "Your task is to build this manse, then craft that daiklave, then lay waste to the city over there..." — or worse, the classic: "Your task is to do everything that I tell you to forever." It's up to the Storyteller to determine where to draw the line.

(To be fair, "Do this task and then forget you were summoned" is also a judgment call. But since the forgetfulness isn't actually an option, it's not relevant in practice.)