Posts by: Eric Minton

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[#][F] Eric Minton - 4/13/2017
Originally posted by Gigaton-Falcon-Emu View Post
Which DB house(s) did you each feel was least developed or lacking enough character in previous edition compared to the others?
Hard to say—they all had roughly the same amount of development in the 1e Dragon-Blooded hardback—but if I had to pick one I'd go with Sesus.

Originally posted by Gigaton-Falcon-Emu View Post
Since even a daillave can apparently be as strong a boon as a warstrider, would a sufficiently strong daiklave draw the same political issues from overuse against lesser threats?
Artifacts such as Volcano Cutter and Stormcaller are good examples of high-end weapons that can affect the local political (and physical) landscape.

[#][F] Eric Minton - 4/11/2017
Originally posted by garammasala View Post
It's not as snazzy, but at least the book is clear that comic-book physics function at least up to the size of a yeddim.
Does it? "Pick up an X" is not the same thing as "Swing an X around fast enough and hard enough to hit someone with it with lethal force." The world's best weightlifters can deadlift half a ton, but that's a far cry from hitting you with a half-ton barbell.

There are three issues in play here that I am seeing right now. "How does physics work?" is a bit ambiguous in a world full of magic and stunts, and "What is cool?" is subjective. But the third factor is gameplay, and my feeling at the moment is that "Mythical enchanted weapons are okay, but the real path to ultimate combat prowess is swinging prehistoric megafauna at people" is a problematic approach for the game to take.

Still, Vance may come and overrule me.

[#][F] Eric Minton - 4/11/2017
Originally posted by garammasala View Post
I've got a question about Feats of Strength used for combat purposes.

Say I've got an Essence 1 Athletics Supernal Solar with Nine Aeons Thew and its prerequisites. A Dragonblooded swordswoman that has witnessed that he is a dangerous heretic, but has not realized he is anathema, steps forward to challenge and kill him in single combat. The venue is a residential city street.

The Solar accepts, activating all their supplemental and reflexive strength charms, plus a full excellency, and lands a respectable but not overly optimistic 35 successes. I've no idea how big a thing that might allow someone to pick up, but the Solar conservatively picks up a nearby house.

The Dragonblooded spends her turn activating a scene-long defensive buff or shooting a wind-carried message to her distant friends to go fetch the Wyld Hunt, or something else that doesn't disrupt my example.

The Solar then attempts to place the house into the nearby space the Dragonblooded is currently occupying.

How do I handle this, mechanically?
"Note that even though the Exalted may be able to exercise divine strength beyond the limits of mortal men, they’re still constrained by their size—no matter how strong a Solar is, he still can’t uproot a mountain, because there’s no way for him to get leverage on something that big. At best, he could tear loose great boulders, or rip open a seam in a cliff face with his hands." (Exalted, p.230)

The Solar could demolish a house pretty trivially with that level of strength, and could wave around a rafter or support beam as a weapon—I'd call it a heavy mundane melee weapon with the Bashing, Improvised, Reaching, Smashing, and Two-Handed tags, maybe house-ruling in a couple bonus points of Overwhelming due to its size and mass. But a house isn't a single indestructible unit; it wouldn't hold together when the Solar grabs a corner and pulls.

[#][F] Eric Minton - 4/11/2017
Originally posted by AndrewH View Post
Proofreaders have a night shift? That sounds bizarre.
We are the Exigents of Deadlines.

[#][F] Eric Minton - 4/11/2017
Originally posted by Robert Vance View Post
Arms of the Chosen contains a warstrider created to fight in the Niobraran War.
And possibly an artifact crossbow from that era, if it survives an encounter with Vance's red pen!

[#][F] Eric Minton - 4/11/2017
Originally posted by SpruceStripedGoose View Post
Robert Vance Eric Minton I kinda wanted to ask a question about you guys as Devs, I know Vance is in law school right? and Minton you write for other publishers no? So how does EX3 fit into your lives now? Is it the main focus for you guys right now, or like a side job in addition to your "day jobs". I don't want it to seem like I am judging either way, I know you are dedicating a lot to EX3 no matter what, I'm just kinda interested in what a Dev's work life looks like.
I work the night shift as a proofreader and copy editor for a medical marketing agency. My days are currently spent almost exclusively on Exalted writing and development.

[#][F] Eric Minton - 4/10/2017
There's also the Latvian goddess Mara. But for my money, the primary source is the Germanic mara, a type of spirit or witch.

[#][F] Eric Minton - 4/10/2017
Originally posted by Arteliex View Post
In the case of learning Shaping Rituals through Artifacts such as the Talisman of Ten-Thousand Eyes, once learned, will a Sorcerer have to have the Artifact with him at all times in order to cast sorcery at all, or only for gaining the extra benefits of using the shaping ritual?
You use the artifact to initiate yourself into sorcery, but once you're initiated, you're a sorcerer whether you have the artifact or not. You only need it for any relevant shaping rituals, Merits, Evocations, etc. (Though if you wanted to take dependence on the artifact for your sorcery as a Flaw, ask your Storyteller. I'd allow it!)

[#][F] Eric Minton - 4/10/2017
Originally posted by HighPriest View Post
So, I'm reading the demon summoning spell now from the 3E Core, and I'm not seeing much about summoned demons going home. The only way written there for a demon to end up getting sent back to Hell is if the summoner fails his binding and succeeds at an on-the-spot banishment. Otherwise, I don't see anything about summoned demons going home at the end of an annual duration or completed service.

I'm guessing this was an oversight? Or was it dev intention that summoned demons stick around to... do what unbound demons do when let loose on an unsuspecting populace?
This is clearly an oversight. Demon summoning potentially raises some ethical issues, but "Is every single demon I summon going to wind up free to wreak havoc unless I murder it first?" is not one of them.

[#][F] Eric Minton - 4/9/2017
Originally posted by Kyman201 View Post

Not to nitpick, but isn't Stormcaller a Reaper Daiklave?
Oops, you're right, I misremembered. Point still stands though. 😅

[#][F] Eric Minton - 4/9/2017
Originally posted by Nilihum View Post
I've no idea if anyone is interested or cares or if I should post this in the Inspirational art thread, but I just thought I'd share the fact that someone (no idea who) has made fan art of Stormcaller. What do you think Robert Vance, Eric Minton?

That's pretty sweet!

It did give me a moment of dissonance as I thought, "That guard design looks cool, but it could easily get caught on something as you draw it," until I remembered that it's a grand daiklave and thus so big you'd have to wear it slung over your shoulder, where the guard won't get in the way after all.

[#][F] Eric Minton - 4/9/2017
Originally posted by Leetsepeak View Post
Do the Raksha still have gemstone courts? Or can their Courts be any kind of thing with any sort of name?
I don't think there's any metaphysical compulsion on the raksha to name their courts after gemstones; they can name them however they please.

I wrote a Fair Folk noble that was cut from the core; her backstory mentioned a Wildflower Court. (Though this doesn't mean it will actually see print.)

EDIT: To clarify—we're far enough out from publishing anything that focuses on Fair Folk hierarchy that I don't want to commit to anything about their social structures and naming schema that might be changed in development.

[#][F] Eric Minton - 4/8/2017
Originally posted by Blaque View Post
So while there's a lotta Charms in the corebook and the Miracles book, I do kind of feel that there are some areas of interest still not quite covered by the Charmset at times. Mostly what comes to mind is Archery and Slow weapons in general, Craft and maybe stuff which helps to emotional effects, and I would guess others if I sat and read it some more to be sure.

Do you plan on adding more Solar Charms in the future? Or is the goal right now sitll mostly the new Exalts, wtih an expectation the fans will fill in if that needs did?

And stuff.
Part of the point of overstuffing the core with Solar Charms was to keep them all in one place, so players and Storytellers don't have to buy a dozen books to get all the Solar Charms (and then flip through all of those books to build a Solar character). We're not completely closing the door on publishing more in the future, but we'll only do so when we feel it's very important.

[#][F] Eric Minton - 4/8/2017
Originally posted by BrilliantRain View Post

That was my understanding too, but the adventure indicates that the demon expects to be able to escape into the dreams of Creation's masses if the bindings keeping it here are broken. So, either I misread the adventure and I'm wrong about that or this particular binding had some kind of escape clause in it (well or this demon isn't bound as tightly to hell as the others). Well, or neither of us understand the binding rules correctly.

Or...hrm..... I guess maybe this counts as the binding "failing" rather than the binding coming to its natural conclusion?
Sometimes, things happen the way the story needs them to. Divergence from the rules is mainly a problem when it's a "gotcha" that interferes directly with the PCs' plans, or when it violates players' sense of the setting's internal consistency in a negative way.

But yeah, assuming the rules are actually unclear rather than just me being loopy due to late-night deadlines, Vance and I will chat at some point about how this is supposed to work.

[#][F] Eric Minton - 4/8/2017
Originally posted by BrilliantRain View Post
If I was going to play in this adventure, what I'd probably try to do is find a way to send the demon back to Hell, once we'd freed it from the wards. Such a plan would likely rely on ST fiat to some degree, partially because the 3e book doesn't really discuss what happens when a task bound demon completes their task (so one could argue a few different things), and partly because the only Sorcerer on the team doesn't have Demon of the First Circle, let alone any of the other spells.
I don't have the book handy, and I recognize that it may not cover this adequately (or that my current understanding may contradict published 3e material), but my understanding is that a bound demon returns to the Demon City when its service is complete—whether because its year and a day of service has expired, or because its task has been fulfilled. A summoned demon is only loose in Creation if the binding fails.