Posts by: Eric Minton

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[#][F] Eric Minton - 2/20/2020
Originally posted by The Wizard of Oz View Post
With the Realm and Scarlet Dynasty, I know it was a deliberate policy of both yourselves and the previous Devs to change stuff to a)make the Houses more varied and distinct, and b)make the Realm a more interesting place to set games. So several of the Houses have changed significantly (which I was quite wary of, but I think it actually worked well), and most of the prefectures have (and they really needed to).

With Lookshy, in WFHW, while there's some small changes the only major change I notice is that it downplays their air fleet a lot. With Heirs to the Shogunate on its way, is there any other major things you intend to change the presentation of, or is it mostly just going to be attempting to write Lookshy in 3rd ed style/rules?
The broad strokes will be the same, but we're hoping to flesh things out more and provide more gameable detail than we were able to fit into What Fire Has Wrought.

[#][F] Eric Minton - 2/16/2020
Originally posted by Nichos View Post
Factory-cathedrals are a well-known and evocative part of the setting, but the ability to mass-produce artifacts flies in the face of how 3e is trying to present them. Have you guys had any discussions about what factory-cathedrals could do, or allow crafters to do to update them? Or are they likely to wind up dropped from the setting?
in 3e, something called a "factory-cathedral" would probably have been a facility designed specifically to support the crafting of individual artifacts.

[#][F] Eric Minton - 2/16/2020
Originally posted by Anaximander View Post
The people of Palanquin think that their gate is to Heaven, but presumably Heaven knows that's not true. Do they know where it DOES lead, though? And do they keep any sort of special eye on it to make sure no one somehow uses it... or something comes out from the other side?
The gate has been sealed since long before the Divine Revolution. Insofar as anyone in Heaven knows it exists, it's little more than a historical curiosity. Some may even only know of it through Palanquin's legends, believing it to actually be a defunct gate to Yu-Shan.

This doesn't rule out the possibility that someone assigned a spirit to guard it in ancient days, but actually keeping tabs on any such guard isn't a high priority.

[#][F] Eric Minton - 2/13/2020
Originally posted by The Wizard of Oz View Post
Does the Exigents book explain who the patrons of the Umbrals and Hearteaters were, and what the Hearteaters used to be called?
Yes, it will.

[#][F] Eric Minton - 2/5/2020
Originally posted by TheCountAlucard View Post
Also, do demesnes still mutate those who live on them?
We haven't nailed this down yet. We want to draw a clearer distinction between "demesnes are places with thematic distortions of reality that mutate you in pertinent ways" and "Wyld regions are places with thematic distortions of reality that mutate you in pertinent ways," and figuring out the details will include determining whether demesnes cause mutations, and if so, how that differs from Wyld mutation.

[#][F] Eric Minton - 1/31/2020
Originally posted by TheCountAlucard View Post
What sort of real-world locales should I look at for Nexus inspiration?
I'd start with Victorian-era London (especially the exaggerated fictionalized versions found in Dickens and the like) and post-WW2 Hong Kong.

[#][F] Eric Minton - 1/31/2020
Originally posted by Epee102 View Post
Fascinating! I suppose it's too early to ask if we'll get an art peice of it?
Too early to tell.

Originally posted by Epee102 View Post
Also, briefly, does Ysyr and it's capital of Ys have any inspiration in the city of Ys off the shore of Brittany?
Not sure if that had anything to do with the old devs' choice of name, but yes, that's one source of the current team's inspirations.

[#][F] Eric Minton - 1/31/2020
Originally posted by autXautY View Post
How common are manses/desmenes? As in, roughly how many are in Creation?
We don't have specific numbers; the general rule of thumb is that they're common enough that it's not weird for your PC to control one and/or possess a hearthstone, but rare enough that there's competition for them.

In addition, their distribution is irregular; one huge swath of countryside might have none at all, while in another area there might be two or three so close together that they all fit within the same city. This helps to avoid worrying about whether the number of manses and demesnes in the area is "correct" or not.

Originally posted by autXautY View Post
Also, do desmenes form under the ocean? It both feels weird to me for the West to have very few desmenes compared to the other 3 outer directions, and for a large chunk of the world's manses to be mostly inaccessible.
Demesnes can indeed form under the ocean, where they're very much accessible to the various undersea peoples who dwell there.

[#][F] Eric Minton - 1/26/2020
Originally posted by Epee102 View Post
Now that Across Eight Directions is in development,
While it's technically in development insofar as second drafts have been turned in, we won't actually get a chance to start development until after we've finished development on Heirs to the Shogunate.

Originally posted by Epee102 View Post
I have a question that’s bugged me for a bit now: what sort of visual reference should be used for Ysyr? They have a distinct Melbipne vibe, but I’m unsure entirely what their corner of the dreaming sea looks like.
Our current thoughts for Ysyr's visual references are a mashup of Phoenicia/Carthage, France's Ancien Regime, and (as you mentioned) Michael Moorcock's Elric stories and the like. Weird fantasy overtones should show up throughout the Dreaming Sea, though other parts of the region can be expected to draw visual references from different real-world sources.

[#][F] Eric Minton - 1/24/2020
Originally posted by Inertial Frame View Post
Does creation effectively work like the northern hemisphere of Earth, given that the south "pole" is Fire, therefore hot, therefore roughly equivalent to the equator along the south of the map?
Generally yes, for the sake of making assessment of things like seasons more intuitive for us Earth-dwelling player types.

[#][F] Eric Minton - 1/23/2020
Originally posted by Lanic View Post
Are there some creatures planned in Hundred Devils' Night Parade which were not published in a separate pdf?
A whole bunch!

Originally posted by Lanic View Post
Any spoilers what could that be?
We've statted out a new Third Circle demon; that should be fun.

[#][F] Eric Minton - 1/23/2020
Originally posted by The Wizard of Oz View Post
Oh, small question on HDNP, will it be organised by section? Ie an Elementals section, ghost section, demons section, animals section, wacky monsters, etc.

I ended up sorting my pdfs into sub-folders because I'd always go looking for, say, an animal for Lunars or a demon to summon, and then have to sort through them all (not remembering what the names of all of them are).
That's the plan as I understand it.

[#][F] Eric Minton - 1/22/2020
Originally posted by The Wizard of Oz View Post
How long are Hundred Devils Night Parade and Adversaries of the Righteous expected to be? (Just approximately, I'm not asking for exact page numbers)
Like, Arms of the Chosen kinda size, or shorter?
IIRC, each of them should be about the size of Arms of the Chosen; maybe a couple pages longer. (But I don't have the actual planned word counts on hand, so please take this with a grain of salt.)

[#][F] Eric Minton - 1/21/2020
Originally posted by Isator Levi View Post

Is it possible for storm gods in other parts of the world to just have different physical and emotional characteristics to storm mothers?

After all, it's not as if storms are the same all over the world; I kind of always assumed the Western storm mothers were a reflection of the kinds of storms one gets in equivalent climates in reality. Gods like storm mothers in the Inland Sea feels odd to me when I kind of expect the Inland Sea to be much more placid even without the intervention of wizards and Immaculates.
Well, we haven't actually written anything on the subject, so it's up in the air. Certainly you should handle things at your table as you think best for your game.

[#][F] Eric Minton - 1/21/2020
Originally posted by Jen View Post
Is it possible for a soulsteel to...not have any souls in it? And is it a requirement for the soul to be in eternal torment?
Soulsteel is indeed steel made with tormented souls. As with demon summoning, using it or not is intended to be a meaningful, thematic decision for your character. If you allow the creation of soulsteel by other means in your game, I recommend that such alternate methods involve some equivalent sort of irrevocable harm.