Posts by: Eric Minton

Back to List

[#][F] Eric Minton - 4/18/2017
Originally posted by BrilliantRain View Post
Will there be a rank five Jade combat artifact in the book? One that only has one MM in it?
Yes and yes.

[#][F] Eric Minton - 4/18/2017
Originally posted by ysadrel View Post
I have high hopes that the Yu-Shan debate will be more or less resolved by the stated intent of the line to release splatbooks paired with setting books, though the Realm one seems to have gotten punted down the release schedule to make room for Lunars.
The Realm should be the next book out after Dragon-Blooded.

[#][F] Eric Minton - 4/18/2017
Originally posted by ElOhTeeBee View Post
...yes? tencharacters
That sentence fragment has already been deleted in the draft; you can safely ignore it.

[#][F] Eric Minton - 4/16/2017
Originally posted by CycloneJoker View Post
Speaking of, will Arms of the Chosen see the return of the God-Kicking Boot?
God-Kicking Boots made more sense in previous editions, when kicks were mechanically distinct from punches. I spent some time trying to work up a pair of god-kicking boots for Arms but was ultimately unsatisfied with the results.

[#][F] Eric Minton - 4/16/2017
Originally posted by CycloneJoker View Post
A question that just recently crossed my mind. Will the Mountain Folk appear or be mentioned in 3e at some point?
They'll get a passing mention in The Realm, but I expect it will be a while before we'll have an opportunity to give them more substantial coverage.

[#][F] Eric Minton - 4/15/2017
Originally posted by Anasurimbor View Post
In that case, roughly how many Evocations does an average Artifact in that Arms have?
It's hard to give a definite answer here, as some Evocations may be added or cut in second drafts, but right now it looks to average around six or seven, with weapons tending to have more Evocations than armor. (This is specifically about weapons and armor; warstriders have a ton of Evocations, while the vast majority of miscellaneous artifacts and hearthstones have no Evocations at all.)

Originally posted by Anasurimbor View Post
What's the greatest number of Evocations on a single artifact?
One weapon currently has ten, but it's an outlier. I'm not even going to count for warstriders.

[#][F] Eric Minton - 4/15/2017
Originally posted by Fenrir666 View Post
What is your read on the approximate number of Dragon-Bloods?

Ideally I'd like to get an impression on how many of the following you think there would be, either in rough numbers or proportions to one another:

1) Dynasts (Great House Dynasts, Cadet House Dynasts, Adoptees to Dynastic families)
2) Non-Dynast Realm Dragon-bloods (Unadopted patrician Exalts, Coin-or-Razor Found Eggs)
3) Outcastes (Established gens and dynasties, independents)
Ask again in two weeks, when we go from being eyeball-deep in Arms of the Chosen to being eyeball-deep in Dragon-Blooded: What Fire Has Wrought.

[#][F] Eric Minton - 4/13/2017
Originally posted by Gigaton-Falcon-Emu View Post
Which DB house(s) did you each feel was least developed or lacking enough character in previous edition compared to the others?
Hard to say—they all had roughly the same amount of development in the 1e Dragon-Blooded hardback—but if I had to pick one I'd go with Sesus.

Originally posted by Gigaton-Falcon-Emu View Post
Since even a daillave can apparently be as strong a boon as a warstrider, would a sufficiently strong daiklave draw the same political issues from overuse against lesser threats?
Artifacts such as Volcano Cutter and Stormcaller are good examples of high-end weapons that can affect the local political (and physical) landscape.

[#][F] Eric Minton - 4/11/2017
Originally posted by garammasala View Post
It's not as snazzy, but at least the book is clear that comic-book physics function at least up to the size of a yeddim.
Does it? "Pick up an X" is not the same thing as "Swing an X around fast enough and hard enough to hit someone with it with lethal force." The world's best weightlifters can deadlift half a ton, but that's a far cry from hitting you with a half-ton barbell.

There are three issues in play here that I am seeing right now. "How does physics work?" is a bit ambiguous in a world full of magic and stunts, and "What is cool?" is subjective. But the third factor is gameplay, and my feeling at the moment is that "Mythical enchanted weapons are okay, but the real path to ultimate combat prowess is swinging prehistoric megafauna at people" is a problematic approach for the game to take.

Still, Vance may come and overrule me.

[#][F] Eric Minton - 4/11/2017
Originally posted by garammasala View Post
I've got a question about Feats of Strength used for combat purposes.

Say I've got an Essence 1 Athletics Supernal Solar with Nine Aeons Thew and its prerequisites. A Dragonblooded swordswoman that has witnessed that he is a dangerous heretic, but has not realized he is anathema, steps forward to challenge and kill him in single combat. The venue is a residential city street.

The Solar accepts, activating all their supplemental and reflexive strength charms, plus a full excellency, and lands a respectable but not overly optimistic 35 successes. I've no idea how big a thing that might allow someone to pick up, but the Solar conservatively picks up a nearby house.

The Dragonblooded spends her turn activating a scene-long defensive buff or shooting a wind-carried message to her distant friends to go fetch the Wyld Hunt, or something else that doesn't disrupt my example.

The Solar then attempts to place the house into the nearby space the Dragonblooded is currently occupying.

How do I handle this, mechanically?
"Note that even though the Exalted may be able to exercise divine strength beyond the limits of mortal men, they’re still constrained by their size—no matter how strong a Solar is, he still can’t uproot a mountain, because there’s no way for him to get leverage on something that big. At best, he could tear loose great boulders, or rip open a seam in a cliff face with his hands." (Exalted, p.230)

The Solar could demolish a house pretty trivially with that level of strength, and could wave around a rafter or support beam as a weapon—I'd call it a heavy mundane melee weapon with the Bashing, Improvised, Reaching, Smashing, and Two-Handed tags, maybe house-ruling in a couple bonus points of Overwhelming due to its size and mass. But a house isn't a single indestructible unit; it wouldn't hold together when the Solar grabs a corner and pulls.

[#][F] Eric Minton - 4/11/2017
Originally posted by AndrewH View Post
Proofreaders have a night shift? That sounds bizarre.
We are the Exigents of Deadlines.

[#][F] Eric Minton - 4/11/2017
Originally posted by Robert Vance View Post
Arms of the Chosen contains a warstrider created to fight in the Niobraran War.
And possibly an artifact crossbow from that era, if it survives an encounter with Vance's red pen!

[#][F] Eric Minton - 4/11/2017
Originally posted by SpruceStripedGoose View Post
Robert Vance Eric Minton I kinda wanted to ask a question about you guys as Devs, I know Vance is in law school right? and Minton you write for other publishers no? So how does EX3 fit into your lives now? Is it the main focus for you guys right now, or like a side job in addition to your "day jobs". I don't want it to seem like I am judging either way, I know you are dedicating a lot to EX3 no matter what, I'm just kinda interested in what a Dev's work life looks like.
I work the night shift as a proofreader and copy editor for a medical marketing agency. My days are currently spent almost exclusively on Exalted writing and development.

[#][F] Eric Minton - 4/10/2017
There's also the Latvian goddess Mara. But for my money, the primary source is the Germanic mara, a type of spirit or witch.

[#][F] Eric Minton - 4/10/2017
Originally posted by Arteliex View Post
In the case of learning Shaping Rituals through Artifacts such as the Talisman of Ten-Thousand Eyes, once learned, will a Sorcerer have to have the Artifact with him at all times in order to cast sorcery at all, or only for gaining the extra benefits of using the shaping ritual?
You use the artifact to initiate yourself into sorcery, but once you're initiated, you're a sorcerer whether you have the artifact or not. You only need it for any relevant shaping rituals, Merits, Evocations, etc. (Though if you wanted to take dependence on the artifact for your sorcery as a Flaw, ask your Storyteller. I'd allow it!)