Posts by: Eric Minton

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[#][F] Eric Minton - 5/29/2018
Originally posted by VioletDreamer View Post
So Grand Cherak was broken apart by Bagrash Köl right? When exactly did that happen, and did Jochim have any effect on that territory later, if Grand Cherak survived its brush with Köl?
Grand Cherak was conquered by Bagrash Köl, but was split up into satrapies by the Empress after Bagrash Köl's empire fell apart around RY 176. I'm not sure whether Jochim's reach extended to the Cheraki territories; that didn't come up in the 3e Cherak material in The Reaim, which only mentions Jochim in the context of Pneuma and its neighbors.

[#][F] Eric Minton - 5/24/2018
Originally posted by Saur Ops Specialist View Post

I am not a dev, but he was one of the NPCs scheduled to be a QC in Heirs to the Shogunate. Check the kickstarter campaign under QC expansion #1.
That's correct; Peleps Deled is getting a full Quick Character write-up in Heirs to the Shogunate. (He also gets a namedrop in The Realm as the head of the Pinnacle of the Eye of the Hunt.)

[#][F] Eric Minton - 5/24/2018
Originally posted by Clownpiece View Post
In that case, how much is transferrable to IC knowledge? When you see someone spend a bunch of motes and throw 20 dice at you, you - for someone relying on DV for defence, anyhow - boost your DV higher to try and stop this attack. This is an in-character action taken from the knowledge that is apparently only available to the player, not the character. How much is this knowledge transferrable?
Clearly your character is aware of the danger on a general level, otherwise their actions in response make no sense. There are any number of ways to interpret this, from "My opponent's fist is glowing and setting the air on fire, that's scary!" to "My opponent's perfect stance and quick, accurate delivery means I need to guard myself against this attack" to "I just have a bad feeling about this." Your character does not know anything about motes or dice or specific Charms. (Barring the occasional Charm whose effects are sufficiently apparent and memorable to be recognizable in-character as some sort of signature technique, of course.)

Originally posted by Clownpiece View Post
Does this mean that enemies cannot tell, at all, that you have used RI8DS or other such effects? Does this mean that even if you the player know, your character is not allowed to?
The Storyteller benefits from transparency to the same extent as players, and non-player characters benefit from transparency to the same extent as player characters.

[#][F] Eric Minton - 5/24/2018
Originally posted by Clownpiece View Post
1. When the book talks about system transparency, it mentions your character knows in-character what sort of dice pool theyre facing, and that the other person has used a charm.
That's not correct; the book says that the player knows what they're facing, not the character. (p. 216)

[#][F] Eric Minton - 5/21/2018
Originally posted by Eldagusto View Post
What's more likely to have priority in the upcoming schedule?

The Topics of:




Demons, gods, and elementals should all get coverage in the smaller books between Exigents and Sidereals, assuming our planned pitches get approved.

[#][F] Eric Minton - 5/18/2018
Originally posted by TheCountAlucard View Post
What's Chompy's actual name going to be?
Whatever you want it to be at your table.

[#][F] Eric Minton - 5/18/2018
Originally posted by glamourweaver View Post

Since Kes isn’t a military strategist, can we assume he’s found a non-conventional way to play applying pre mathematics (Lore), to the frustration of traditional players?
Rolling Lore to play a game seems like a reasonable approach at the table, and wouldn't require a Charm or special technique. While Attributes and Abilities are presented as wholly discrete things on a character sheet for purposes of game mechanics, that doesn't make them wholly discrete things in the setting any more than they are in real life.

[#][F] Eric Minton - 5/17/2018
Originally posted by The Wizard of Oz View Post
Does the Realm say much about the Shogunate?
Only insofar as it has some bearing on the modern day.

Originally posted by The Wizard of Oz View Post
And, this edition, will we get a number of the length of the Shogunate? The old edition never stated, and alluded to it being a length anywhere from 300-800 years.
I don't know if we're going to nail it down in print, but we've generally been assuming 400-ish years.

[#][F] Eric Minton - 5/17/2018
Originally posted by ReshyShira View Post
How does a Lunar establish a Domain?
I assume that you're thinking of Lunar dominions? "Dominion" isn't a mechanical term; it doesn't represent anything supernatural or mystical. It's simply an expression for a locale or populace over which a Lunar has significant control or influence. As such, a Lunar can establish a dominion in much the same way that any other person might establish a power base.

[#][F] Eric Minton - 5/14/2018
Originally posted by TheCountAlucard View Post
Ghosts aren't immaterial in the Underworld, thus they aren't immaterial in shadowlands at night. At least in 1e, you had to be immaterial to use Arcanoi to possess a corpse or living body, so any effect that rendered you material would also shunt you out of a body you were inhabiting.

Basically, you could replace my question with, "Does a nemissary have to be dematerialized to possess a corpse?"
Probably not? I don't want to tie our hands regarding the specific mechanics of dematerialization vis-a-vis spiritual realms and/or possession; I just think that nemissaries having to ditch their bodies "at the door" is kind of silly and to be avoided. Exactly how that'll dovetail with broader systems and interactions is up in the air.

[#][F] Eric Minton - 5/14/2018
Free Evocation unlocks are not associated with any specific keyword or other rules text; they do not exist as a default option, nor is their availability hidden in some way. If you get to unlock an Evocation without spending XP, it'll say so in the Evocation description. Such conditions are specific exceptions rather than part of some overarching rule.

[#][F] Eric Minton - 5/14/2018
Originally posted by TheCountAlucard View Post
Is it still the case that a nemissary or other possessing entity is violently ejected from its host if they enter the Underworld/a shadowland at night?
Probably not? To be honest, I don't actually remember that rule, so I can't say why it was justified in the first place.

[#][F] Eric Minton - 5/14/2018
Originally posted by Clophiroth View Post
Looking at the map, how much do you have to go into the borders before Creation stops being Creation and starts being the Wyld? For example, something like the Cinder Isles, do they follow normal Creation rules, not being very different from the Wavecrest Archipielago or Coral (in terms of physical weirdness, cultures would be completely different!) or they are places where "The fireflies are born from coals and can eat other fires" is just a logical thing?
The Wyld isn't exclusively at the borders of the map; there are patches of Wyld scattered across the Threshold. (Regarding your examples, there are noteworthy Wyld zones in the Wavecrest Archipelago.)

[#][F] Eric Minton - 5/14/2018
Originally posted by TDS View Post
Are first age artifacts obviously such to anyone that sees them? Or in other words, if a young Dynast travelling the threshold finds an artifact, can he easily identify it as a first age artifact that should be handed over to the Empress? Obviously warstriders are very iconic and known as first age artifice, but I imagine there's some less well-known ones, too, right?
First Age Artifice isn't a visual theme; it's not something the untrained viewer can casually assess. And artifacts requiring First Age Artifice aren't the same thing as artifacts dating back to the First Age.

[#][F] Eric Minton - 5/14/2018
Originally posted by TGUEIROS View Post

Also, isn't one of the things about FA Artifacts that they have some basic unlocked Evocations? I don't remember where, but I thought I heard that before.
That's an idea that was previously under discussion, but ultimately discarded.