Posts by: Eric Minton

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[#][F] Eric Minton - 9/21/2014
Here's a good-sized update to the Q&A summary:

“Ask the Developers” Thread Summary, Post #2

[#][F] Eric Minton - 9/20/2014
Originally posted by While My Guitar View Post
Are there any parts of 2e or 1e that you want to purge completely from Exalted for the upcoming edition? If so, which parts, and why?
There are some specific interpretations of setting elements I don't particularly care for, such as radiolari or Perfect Asshole Ebon Dragon, but I can't think offhand of any of the setting elements themselves that I'd want to eliminate.

Originally posted by Exthalion View Post
Given the large number of charms, the expected xp award rate, and the starting allocation of Essence and charms: To what extent should players expect to use most of the total available charms? For example, will being the best crafter possible preclude you from also being a detective or a merchant?

i.e. Should Crafters stop reading non-craft charms with an essence rating higher than 1 because they will never have the spare resources to actually use them if they want to be Crafters? (Replace crafter with any other role though perhaps crafters are different due to the nature of the subsystem)
You do not need to dedicate every iota of your resources to a single field to become extraordinarily skilled in that field.

Originally posted by Gayo View Post
I'd be interested to hear more about how Evocations feel different from Charms, as you proceed.
I think this is one of the things the devs would prefer to present to the fanbase themselves. I will say that while the line between the two may not always be bright, it is intuitive.

[#][F] Eric Minton - 9/20/2014
Anyone have any questions they'd like me to answer, if it's within my ability to do so?

[#][F] Eric Minton - 9/18/2014
Another suggestive playtest report:

Arms of the Chosen Playtest #2

[#][F] Eric Minton - 9/18/2014
As to the nature of thaumaturgy, it is magic. That is to say that like many real-world magical practices, it calls upon divine forces not through direct invocation and negotiation, but through rites that are believed to be intrinsically efficacious. When one performs a thaumaturgic rite, it may draw upon the power of a god or gods, but one need not have a personal relationship with those gods; indeed, one need not ever have encountered those gods, or even know who those gods are, for the rite to function. Even when one is directly interacting with a spiritual entity, any ritual tools involved in that interaction -- fetishes, sigils, ritual phrasing, words of power -- likewise fall under the rubric of thaumaturgy.

This is, of course, within the scope of Occult. But just as knowing martial arts doesn't mean you'll know every single martial arts technique, knowing occult doesn't mean you'll know every rite. Specifically, the developers' intent seems to be that typical mortal practitioners of non-sorcerous occult arts -- wise men and women, shamans, eremites, priests, exorcists, and so forth -- may be broadly knowledgeable about occult matters, but each knows few to no intrinsically efficacious rites, making such rites uncommon and their practice noteworthy. As such, each needs to be called out individually, and as Lea says, thaumaturgy is a good (and pre-existing) category under which to compile those rites.

[#][F] Eric Minton - 9/17/2014
A small update to the RPGnet Q&A:

“Ask the Developers” Thread Summary, Post #2

[#][F] Eric Minton - 9/17/2014
Here's another old Ink Monkeys piece that I hope you'll find genuinely useful:

Ink Monkey Bones #19: Abyssalizing Hearthstones

[#][F] Eric Minton - 9/17/2014
Originally posted by Xanandithras View Post
Mr. Minton, I'm ashamed I didn't do this sooner, but I want to thank you for posting the write up of the Blood of the Forge. You solved a long running dilemma of mine regarding which Malfeas-descended Second Circle from which my Slayer's coadjutor originated.
You're welcome! I'm glad you found her useful.

[#][F] Eric Minton - 9/17/2014
Originally posted by TheCountAlucard View Post
So, have you done anything awesome enough for a prince of Ysyr in the field of crafting yet?
He's a sorcerer and a swordsman; crafting is not his specialty.

[#][F] Eric Minton - 9/17/2014
Originally posted by Gayo View Post
Technically, "thaumatocracy" would be "rule by wonders". Which sounds kick-ass but is probably not actually the intention.
That would be apropros for Ysyr!

[#][F] Eric Minton - 9/17/2014
Originally posted by The Wizard of Oz View Post
I'm quite intrigued about the Dreaming Sea, because the game I play is in the south-east, though nearer the mountains, so if we travel east we'll come across this sea (which I imagine will happen if our ST likes the Dreaming Sea region).
Oh man, you're going to go through Prasad. That'll be a hoot!

[#][F] Eric Minton - 9/17/2014
Originally posted by The MG View Post
"Clovis" is... not the kind of name I expected from the Dreaming Sea region.
I actually have no idea what sort of naming conventions we've got lined up for Ysyr. I had to come up with a name on the spot during the playtest session, so I grabbed the name of another Michael Moorcock protagonist. Given that the other playtest characters are Sailor Mars and someone's D&D character, I don't feel too bad about it.

[#][F] Eric Minton - 9/16/2014
Originally posted by Growls View Post
Is Ysyr a place from the new caon, or something you made up?
Ysyr is a new canonical locale situated in the far Southeast. It's briefly mentioned in one of the Kickstarter updates: "[The raksha] spare only the domains of Ysyr, where it is rumored the reigning thaumatocrats have learned to enslave their kind."

[#][F] Eric Minton - 9/16/2014
Originally posted by Robert Vance View Post
Praise. I'm an English major. :P
Speaking of which, the Sidereal charmset is full of awesome Charm names. Just look at the Socialize Charms; in that one tree alone you find such gems as You and Yours Stance, Wanting and Fearing Prayer, Shun the Smiling Lady, Cash and Murder Games, and Hot-Eyed Snake Whispering.

[#][F] Eric Minton - 9/16/2014
Originally posted by Robert Vance View Post
No, not really. Once I cracked it, it came all at once. The really tricky stuff was getting things like Dreaming Pearl Courtesan and Silver-Voiced Nightingale into a semblance of coherency that still felt true to their older versions. Always easier to start from a blank page than to try to unmangle a messed up corpse.
This depends on what you're working with, of course. For instance, among the various weapons I've been working on for Arms of the Chosen, one of the two 1e legacy weapons was the hardest of all the weapons to build, while the other was the easiest.