Posts by: Eric Minton

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[#][F] Eric Minton - 1/27/2014
Originally posted by Robert Vance View Post
dogg I didn't know you were into MtG that is sick as hell
Dude, you know that I can't parse sincerity from irony when you're in Strider mode.

[#][F] Eric Minton - 1/27/2014
Originally posted by BrilliantRain View Post

Is it set to go up on their site and be free to read? If so, can we get a link when it pops up?
Sure thing! When that happens, I'll also post a link to it on my twitter feed and on my brand-new blog. (It's 2014, the year of the intarwebs!)

[#][F] Eric Minton - 1/26/2014
I just wrote a Magic: the Gathering article today; it's being edited as we speak.

[#][F] Eric Minton - 1/26/2014
Originally posted by Blaque View Post
The "Of Yozis Less Spoken" part of Ink Monkeys is, to me, the best non-Games of Divinity discussion of the Yozis. Very likely because it was trying to emulate her style by adding hooks and things to work with instead of trying to pin everything down in excruciating detail.
That's pretty much what I was aiming for, yeah.

[#][F] Eric Minton - 1/26/2014
Editor Man
Editor Man
Has a birthday whenever an editor can

[#][F] Eric Minton - 1/25/2014
Originally posted by JayTee View Post
I wish I had remembered to look at the settings chapter, dream version of me is sorry =[
No need to apologize! We are none of us responsible for the actions of our dream selves.

[#][F] Eric Minton - 1/25/2014
Every oneironaut is interested in the dream Charms, none in the dream Setting chapter.

[#][F] Eric Minton - 1/23/2014
Calibration is moonless, as will be restated in the 3e setting chapter. No other unusual celestial phenomena are guaranteed.

Note that the text will not explicate a negative. It's not the role of the corebook to explicitly point out that the sun does shine and the stars do come out during Calibration, as such things are already the default state of affairs.

[#][F] Eric Minton - 1/21/2014
Originally posted by wulf View Post
So, really, what is the point of having a priest in a setting in which even your average street rat can probably have a chat with a god?
What is the point of having a courtier in a setting in which even your average street rat can probably have a chat with a ruler?

[#][F] Eric Minton - 1/18/2014
Originally posted by Grey Seer View Post
There's a lot of stuff I want from Lookshy, really, which actually makes me more impressed that Eric Minton has apparently managed to hammer a cohesive overlook into just over five hundred words....
It's an extremely high-level overview, as is normal for corebook entries. Players and Storytellers interested in a detailed examination of Lookshy will have to go back to Scavenger Sons or await the release of Different Skies.

[#][F] Eric Minton - 1/16/2014
Originally posted by Locnil View Post
So, TDO, how is Minton writing it?
This implies that I haven't written it already! Which would be wrong, because I've written it already. (576 words, just after Gentian and before Thorns.)

[#][F] Eric Minton - 1/15/2014
Originally posted by The Revenge of TV Head View Post
Hatewheel has spoken. The Hamster has spoken. They'll probably wheel out TDO, Neall and Neph for Old time's sake to tell you it's not going down.
I have wheels too, you know! Big shiny ones. Doubtless handcrafted from brass.

[#][F] Eric Minton - 1/15/2014
Originally posted by Noodle View Post
The only Cadet house I can recall being mentioned is House Ferem.
Four cadet houses are named in the current draft of the 3e Threshold chapter.

Originally posted by Noodle View Post
Thorns was, for all intents a purposes, a Realm colony, seeing how tied it was to the Realm's economic, political, and cultural machine.
Thorns would more accurately be described as a puppet state or satellite state.

[#][F] Eric Minton - 1/13/2014
Originally posted by BrilliantRain View Post
Ok, so in previous editions the books have given us general details on the ethnicities of Creation. IIrc, it's general Nordic types in the North, with white skin and light hair; Native Americans in the East, with copper skin and straight brown, green, red, or black hair; Africans in the South, with dark brown or black skin and curly brown, black, or red hair; Asian/Polynesians in the West, with golden tans and dark hair in shades of brown, black, blue, gray, sea green, and purple; and sort of Mediterranean on the Blessed Isle, with dark hair and lighter skin, though there's lots of mixing, given the whole sex slave trade.

However, the bits where they discuss that don't really mention eye color. Anyone have any thoughts as to what eye colors are common in each direction? (Also, feel free to correct me on my ethnicity list above. I'm going entirely off memory there and it's been awhile since I looked that up.)
The 348-word "Appearance by Region" section of the 3e Threshold chapter discusses eye color.

[#][F] Eric Minton - 1/12/2014
"Only stuff visible to the naked eye matches our modern knowledge base" is a good bright line for players and Storytellers. Once that line is crossed, the resulting changes in setting flavor -- and possibly gameplay, depending on the interests of your players -- can shift the game into an undesired thematic space full of smallpox vaccines, weaponized anthrax, homebrewed C-4, and suitcase nukes. A lot of traditional pulp fantasy did run with the idea that magic was purely an add-on to Scientific Knowledge As We Now Know It, but not all, and the resulting flavor is not to everyone's taste.