Posts by: RichT

Back to List

[#][F] RichT - 4/21/2017
@Whirlwind Monk Fair enough, and thanks for going over this with me. Most of all, now that we are able to get EX3 rolling again as a line, I don't want to let lingering concerns or disappointments lie without discussing them, and hopefully making backers feel a tiny bit better about how things went. Thanks!

[#][F] RichT - 4/21/2017
Originally posted by WhirlwindMonk View Post



Directly from the Kickstarter page:

[/SIZE][/FONT][/COLOR]

And yes, an estimate is a promise. It's not an exact promise, no, but calling something an estimate is not carte blanche to put out whatever you feel like in complete disregard of the estimate.
We didn't just put out whatever we felt like, we put out the backer Charms plus a bunch of extra Charms that only were added because John Morke wanted to add them. When we estimated about a page per Charm, thus giving us 50+ as a page count estimate, we did not have any idea how the Charms would be written nor how much space they would take up. Remember, the book was not finished, it was the Charms specifically that the Devs needed to rewrite, and we were years before the text would hit layout.

But that all is immaterial to the point that this wasn't a book that we were offering based on filling page count, it was a collection of the backer Charms that came out of the rewards. So 20 pages or 100, it was going to contain as many Charms as there were backer rewards for them. And it was only offered, as an Add-on PDF, because there was so much demand for it by the other backers who didn't pledge for the Charms but wanted a chance to contribute. So it wasn't like we had the thing specced out ahead of time, it came together during the KS and after. So that estimate, was exactly that, an estimate on page count that ultimately was less pages but more Charms that originally planned.

But hey, since you feel badly about the thing, send me your PayPal info to richt@theonyxpath.com and I'll refund your $5.

[#][F] RichT - 4/21/2017
Originally posted by WhirlwindMonk View Post
Are you only planning on looking at stretch goals here? Because there's more stuff that wasn't stretch goals but was still outside the scope of just the core book. Two examples are the classic PDFs, which I believe have all been delivered, and the book of extra charms, which has been released but falls short of the 50+ pages stated in the Kickstarter.
Fewer pages than estimated, but many more Charms than originally planned.

[#][F] RichT - 4/21/2017
Originally posted by SpruceStripedGoose View Post


The exact wording of the goal is...



I can see why people expected more. "our EX3 Dev Team will collaborate to create the Official EX3 Anathema Character Management Toolkit." to me is a promise to create something, not just collaborate with no obligation to actually get things done. I know you can split hairs on what was technically said, but I think a reasonable person's reading of this stretch goal is very different than what it is being sold as after the fact. Nowhere in this stretch goal is any wording of uncertainty, it is presented as something much more formal that it apparently was in reality. I don't see how this can simultaneously be the "Official" character creator...and also a fan project completely unrelated to any responsibility on the part of OPP, the informal nature of this relationship should have been disclosed from the get go.
It was discussed over and over in the various comments sections at the time and we and the Anathema team were as clear as anybody could have been during all the madness that was that Kickstarter about the independent nature of their project. So you _can_ read that blurb in the way some people have, but once we say that that was never the intent, it's not retconning, it's restating what was always the situation. We've learned a great deal about how to phrase Kickstarter blurbs since then.

[#][F] RichT - 4/21/2017
Originally posted by Crumplepunch View Post

The majority of professional illustrators I know work in colour and then have their work greyscaled for black and white books. Certainly I have seen colour originals of artworks that went into B&W Exalted books of earlier editions.

I expect the cost of a colour book is in the production phase, not commissioning.
Depending on the artist, a color commission can be double to four times more than black and white. For printing in b&w vs color, it's much the same, but then we're talking about multiplying thousands of dollars.

[#][F] RichT - 4/20/2017
No, just working on it currently.

[#][F] RichT - 4/20/2017
Originally posted by Heavy Arms View Post
I think it might be of value to not just put everything in a binary yes/no. There are "No" marks things that we have no reason to doubt will become "Yes" but have obvious reasons why they're not yet (the novels are being written, the art bump for future books can't be out until those books are actually finished), and "Yes" marks that don't actually mean a finished thing has gotten to the backers (the stuff has been sent to the Anathema team, which hasn't finished with it yet). Then there's things we don't have any solid news on, like the the essays, and some rumor mill issues regarding things like freelancers and getting the pay bump.

Reflecting on the good and bad of the list is hard when the good and bad of the list isn't as simple as a binary yes/no.
I agree in general, but specifically disagree about the Anathema goal, which is why I interjected here. We fulfilled our goal, which was to give the Anathema team everything they needed to go live with EX3. Our goal wasn't for us to make it go live, as that was always out of our hands and skillsets. The collaboration spoken about in the goal description happened, and then things changed for the Anathema team and their project.

[#][F] RichT - 4/20/2017
Originally posted by Dragonmystic View Post
Anyone know the status of the music suite? That was one of the things I thought would be cool.
Our composer is working on the final track for the Exalted types, and will then start on the "adventuring" tracks.

[#][F] RichT - 4/20/2017
Originally posted by Piff View Post
As I understand it, the pay bump did not actually end up happening for at least one of the authors and is still outstanding.
If that is the case then that writer should contact Rose so we can find out why the bump was not included on that writer's pay schedule when the devs handed it in.

[#][F] RichT - 4/20/2017
Anathema- Yes.

Holden and John did provide those guys with text and commentary well before the launch of EX3, which is what we said we'd do. Anathema was always an independent project and it was up to them to take that info and run with it.

[#][F] RichT - 4/19/2017
Originally posted by Wotan View Post
As of today, it's been 7 Weeks that the first person, told us he got his book. Now it was announced that the EU backers will be shipped. I'm really frustrated, me and 2 of my friends pledged together, and the EU Backers have to pay 60$ (!!!!) more to get their stuff shipped out now? I'm sorry but that's not reasonable, for a european backer I'm paying half a Book more for shipping, and get it last?
Sorry it has taken so long for your rewards to get shipped. I did say at the beginning that the shipping was happening in waves, and it is unfortunately true that somebody's package is going to be in that last wave rather than the first. This time it seems like it is your package, and I agree, that's frustrating. EU backers have been getting packages for weeks, though, it's just that that shipper is the last to finish up.

Just to clarify, you paid more for shipping because it costs more to ship internationally than in the US. That's the whole reason. You weren't penalized by us for where you live as we don't set the shipping costs, the delivery services do. And it is expensive! Even more now than when you paid for the project three+ years ago.

Thanks!

[#][F] RichT - 4/12/2017
The description was "signed and numbered". We _might_ have extended that to getting more signatures and certainly considered that three to four years ago when we talked about a whole bunch of stuff we barely knew how to make happen. Learned a lot since then. Which is a moot point, because current circumstances made it impossible to do anything beyond certificates that contain the company rep's signature and the book #, so that those backers who pitched in for a collectable would have the proof they need.

[#][F] RichT - 3/31/2017
Originally posted by Zid View Post

Welcome to the internet, Rich. Might I suggest that if you're going to pop into threads about your own work, that you first take some time to do some of the following activities:

a.) Work on your guitar fretting
b.) Walking barefoot outside
c.) Washing dishes with a course scrubber
e.) Ritualistic self-flagellation

All of these activities are known to thicken your skin. It'll help when you decide to poke your head into places where people specifically congregate to give their opinions about stuff you created.
Oh, the old "it's the Internet, grow thicker skin". Well, one word for that: no. That's a well worn excuse for bad behavior and it doesn't fly here.

The fact that this thread was not about giving opinions but about translating them is actually my point.

I'm going to ask the mods to close this one down, because folks are right when they post about this being a tangent to the main idea of translating the glyphs, and we'll start a new one with that topic.

[#][F] RichT - 3/31/2017
Originally posted by Blaque View Post
I think that they're laser-etched is what made them look pretty different. THough I do think they have this "tighter" look to them that's not necessarily a negative. One thing I have had happen in trying to do Old Realm characters before was that while they're elastic, the blcok-layout thing they have gets pretty damned unwieldy at times, especially with the silouette some blocks have. So on some level making that work better would be nice.

The laser-etching and I assume vector-based shapes also helps. THe original ones i remember in Dreams look pretty hand drawn and loose. These look tighter, but that's not necessarily a bad thing for things lin art and depctions. And in any case, I think it does look a ways nicer here htan the mock-up did.

And stuff.
And if this isn't boring/off-topic, this is a treat to talk about as the new glyphs are pretty much my only personal art contribution to EX3. I only _think_ the metal plate makers took my drawings and "vectorized" them. Pretty sure they did, at least. But what you're most likely going to see in a printed book are the same kinds of hand-drawn drawings as from back in the day when I did them because that's what I have here.

[#][F] RichT - 3/31/2017
Originally posted by Blaque View Post

It's in response to them being changed, yes. I personally prefer the rougher Mayan aesthetic, although I also like this cleaner, more fantasy one. I personally liked the rougher Mayan look myself since it seeme dmore 1) A style fitting the langauge of the titans and 2) Exalted to me is pretty big on being a setting that draws from many places, including culutres not often seen in fantasy. The Mayan look to the original Old Realm script was done if I remember correcty by GCG because of the Old Realm itself having a bit of a Mesoamerican motif, much in the same way the Realm today has the Roman/Chinese paintjob going.

I'll note I also tried to contribute to the translation, would still of liked the book and still think the more refined/gylphy Old Realm is interesting. I just am of the opinion that it also didn't need replacing and will at least for my purposes probably end up using both, since the old one I think looks interesting for stuff like illustrations of monuments or as decorations on weapons when I do Exalted-themed art, while the latter is probably better ffor iconography like banners, books and rune circles. It's like having a new font of the old language, which I find interesting.

And stuff.
Thanks for extrapolating. I appreciate you taking the time to give your reasons behind your previous comment. I'm not sure why the previous glyph set seems rougher to you; maybe because your first exposure to this new set is with them laser etched out of metal? I assure you, the drawn new glyphs are just as rough as the ones I originally drew back in the day. I felt then, and obviously do now, that I'd copied too many of the glyphs too exactly from the Mayan (I think) sources. Exalted is its own world, not something that directly sprung from mesoamerica, so it makes no sense that their earliest writing system would be so, so close to Mayan...but time constraints prevented me from creating them from whole cloth like I did with the brush script Exalted lettering. I felt like that cheapened the reality of the Exalted world, if that makes any sense. So that's why I did think it needed replacing, and why I replaced it. And the Mayan influence is still very plainly there, from some of the base symbols that stayed the same, to the stacking of those symbols to make words. But there are a lot more monster-y looking symbols there, reflecting better, I think, the Exalted world.