[#][F] RichT - 3/16/2017
Originally posted by SpruceStripedGoose View Post

I dont think anyone is trying to say you are unaware of the problems, you clearly recognised them years ago and have been reiterating that you still recongnize them every other month for three years now it seems. But people are still asking about it because recognizing problems is not the same as solving problems and it really doesn't feel like they have been solved in all these years since you first commented on them.

Maybe this round of behind the scenes changes will be the one to fix things, but we have heard things were going to change before and nothing really came of it. My honest impression is that if anything exalted's development feels quite possibly more opaque and stalled than it did during the development of the core, at least then we were hearing what John and Holden were working on month to month.
I guess I wasn't clear because I was trying to respond to three different posters (and related followups). The nature of how open development is is the call made by the development team, and while I have encouraged developers to post updates and Open Dev blogs, it's not a mandate to the dev teams. Some fans really want that sort of dev interaction, others really don't, I think it's a good practice for devs, and some devs disagree. But the amount of open devving a team does has never been a problem to be solved, and if I've referenced it "for years" it has been those times I did get the Exalted devs to agree to communicate more with you all, only to have circumstances push that back down. Some of those circumstances were the tumults in their personal lives, some were negative interactions on social media or professionally. Regardless of the reasons, they took the course each time that they felt best enabled them to keep working on Exalted.

So will our new plan involve more open development? I very much hope so, but again, the dev teams we have need to use the Open Dev Process like any other tool: at their comfort level. Far more significantly, we want to have a release schedule that delivers much more EX3 material to all of you than we have been delivering (without diminishing the quality, for those of you were concerned about that, as if we'd ever go that route).