Originally posted by Gigaton-Falcon-Emu
I might have read this wrong but it seemed to me that you are implying non-combat artifacts have combat-orientated evocations by default.
So by communing with my ancient family teapot I am more likely to awaken it's desire to commit unspeakable acts of savagery than unlock the recipe for the Scared Hatred-Eating Sage Tea?
You're assuming that all noncombat artifacts have Evocations. Most noncombat artifacts do not have Evocations. Evocations typically follow the function of the artifact.