[#][F] Holden - 8/16/2017
Originally posted by nalak42 View Post
Yeah I'm gonna be honest the disengage doesn't strike me as "If you don't disengage you and your opponent are locked into fighting in a particular 5 feet of ground," unless that's what makes sense narratively. So Vance's saying that if you wanted to do the cinematic fighting through a marketplace disengage isn't needed makes sense to me. Essentially it becomes that scene in Princess Bride where Wesley and Inigo are fighting along the cliffs of insanity and all that. Disengage isn't used until you're trying to create actual space as opposed to just both of you taking a step to the left
This, pretty much. Or the good old anime trope of the two swordsmen running in parallel to one another through a market or bamboo forest or whatever trading sword-blows. The scenery's changing around them but they're moving in lockstep with one another because the player and ST agreed that would be a cool way to conduct the fight. (That style of play doesn't tend to work too well if there's an archer trying to shoot one of them to death, mind, but it's nice for one-on-one duels.)