Latest Posts

[#][F] Stephen Lea Sheppard - 3 Hours ago
Originally posted by BrilliantRain View Post
...Oh yes. Lea, if you're around, I had a question for you about Tomb of Dreams.

IIRc, way back during the Kickstarter, I think you made a comment to effect that you'd figured out what the main issue was that all the other Exalted adventures (or maybe it was just the Tombs ones, I dunno) suffered from, and that you'd solved it in yours. I've been wondering what that issue was.
No social angle. Tomb of 5 Corners was a dungeon crawl; Return to the Tomb of 5 Corners is just Tomb of 5 Corners again with a reskin and fancier environs.Tomb of Dreams is modeled after a stripped-down Mass Effect planet like Feros or Noveria -- self-contained environs, social challenges, martial challenges, moral quandry.

(And yeah, it was the problem with the other demo scenarios specifically, not the problem with all the scenarios.)

[#][F] The Demented One - 10 Hours ago
Originally posted by Gigaton-Falcon-Emu View Post
Oh, Gilgamesh is a 3/4 god who believes that the world is his and only his, has all the power in the world but is too lazy to use it, wears golden armor, is only ever defeated because using his full power would be the same as acknowledging you as an equal (which he believes that next to no one is) and will stand on a lantern-post because being eye-level with other legends is beneath him. He also wants to purge humanity because they have gotten too weak to make worthy subjects in his opinion.

Basically is that still in line with how mad the Solars got?
"Purging humanity" goes a bit too far. The Solars of the First Age worked miracles great and terrible under the Great Curse, but they were not uniformly amoral or without humanity. I think even in the First Age, someone like Fate-Gilgamesh would stand out from his peers.

[#][F] The Demented One - 12 Hours ago
Originally posted by Yue Ryong View Post
I've been trying to work out how Battle Groups respond to social influence - specifically attempts to intimidate them off the battlefield & how that interacts with the Rout check rules.
Does a Threaten action work straight up, force a Rout check or just fail? Inspire actions? Persuade actions?
There's no generic answer - the effectiveness of a threaten roll is subjective, depending on the exact threats you make and how your target perceives them. If the Storyteller thinks a player's threat would reasonably cause an army to up and retreat, based on the Intimacies of the overall group, then it can do that. If the Storyteller's not quite buying that, then having the battle group roll against rout would be a reasonable way to handle that.

Also, how much of the old cast of deities are likely to make appearances? Are Five Days Darkness & Little Beam still trying to come to terms with UCS's absence? Are Ryzala, Ghataru & Lytek still engaged in bureaucratic warfare? I assume at least that most of the Bureau of Destiny will have most of the same characters.
Undetermined. Of the characters you mention, I think plenty are likely to make eventual appearances, but the only one we've actually discussed is Lytek.

[#][F] The Demented One - 12 Hours ago
Originally posted by Gigaton-Falcon-Emu View Post
More of a flavour question but Ive been using Gilgamesh from the Fate franchise as a desciptor for your average First Age Solar, is that a fair comparison in 3rd edition?
Unfortunately, I don't know much about the Fate series beyond the general premise. Heroes of the past returned to the modern day ought to be at least a decent comparison point for Solars, although the specifics may get muddy.

[#][F] The Demented One - 12 Hours ago
Originally posted by norraba View Post
I know that their are some control spells that can give a sorcerous anima an elemental aesthetic, like storm wind rider, and I know that there are some control spells that can give all your spells fire aspects, like magma kraken, but is this only the realm of control spells or would it be possible for a sorcerous initiation to cause the same effect?

For example, sorcerous initiation gained through being possessed by a demon of fire causing your anima to take on a burning aesthetic and all your spells to look as if they have a fiery nature?
Having differing visual aesthetics is never going to harm anything, although I'd personally tie it to a specific initiation-locked Merit that carries some separate effect, rather than just the initiation. However, I wouldn't let it allow a player to convincingly pass as a Dragon-Blooded without A) clever and successful social influence or B) a built-in cost appropriate to the disguise effect.

[#][F] The Demented One - 13 Hours ago
Originally posted by norraba View Post
With this in mind, how realistic is it that in third edition there are benevolent demos who wish to help humanity?
Very much so. Demons are not intrinsically malevolent to humanity, but intrinsically alien. While their compassion may take strange forms, such as Alveua's philosophy, there's no prohibition on genuine benevolence.

Above board I'm asking due to my own interest in creating a sorcerous initiation inspired by howls moving castle which involved a symbiotic relationship between a human and a demon who lived in his heart/hearth
Rad. Howl's Moving Castle (the movie; I've shamefully not read the book) is a great source of inspiration for Ex3 sorcery.

[#][F] The Demented One - 15 Hours ago
Originally posted by BrilliantRain View Post
Who's the editor for Arms? Lea?
Yep! 10char

[#][F] The Demented One - 15 Hours ago
Originally posted by TheAdept View Post


When I read the inspire action on p.217 I read it as the same as the charm and not as your example above. It does A) not appear to require knowledge of the target's intimacy and B) not require you to describe how you appeal to an intimacy, just choose the emotion that is being inspired. Here is an excerpt from the p.217 of the book:
Inspire rolls don't require an Intimacy, but exploiting one lowers your target's Resolve.

[#][F] The Demented One - 1 Day Ago
Originally posted by AnubisXy View Post
Just a question on Martial Arts. Can gods, elementals, demons, ghosts, etc practice martial arts and gain access to martial arts Charms in 3rd edition? Or is using Martial Arts Charms generally only something Exalted can do, barring exceptionally unusual circumstances?

*EDIT* Or to put it another way, if you were to open up a dojo in the Underworld, or Malfeas or some other place with a lot of Essence users, would you be able to teach your students how to unlock martial arts charms?
At some point we'll probably address this in more concrete detail, but as a general answer, yes, spirits and other supernatural beings with Essence pools can learn Martial Arts Charms. First Circle Demons and other spirits of comparable power and rarity are limited by the Terrestrial keyword, while access to Mastery is very rare and limited to thematically appropriate styles, e.g. Mara and Black Claw.

[#][F] Eric Minton - 23 Hours ago
Sure, though my schedule is pretty tricky.