Originally posted by The Revenge of TV Head
I mean, I'm trying to recall the last RPG I played that actually could accomplish something like that.
I will note that I'd want to have at least a modicum of baseline competence in unarmed combat. Give Invincible Sword Princess a dot or two of Brawl, and there will be circumstances where she may find it worthwhile to attempt a grapple instead of stabbing someone with her sword. Circumstances wherein Venerable Ascetic Sorcerer will find it practical to attempt a grapple may be significantly more limited!
Chosen of the Sun has that line about the Elemental Pole of Boredom, at least. And Ratcatcher's usually entertaining when he's onscreen.
If it makes sense as a grapple, it can be a grapple. Tyrant lizard clamps down on you and picks you up into the air? That's a grapple. Kitten tries to do the same thing? Not so much.
unless you're a mouse whatEVER
Originally posted by Odd_Canuck
I would disagree with this slightly.
Depends on what you are grappling, if you're talking about grappling something human sized all is right, however if it's the epic battle between a Lunar and a Mouse of the Sun, that Regular sized snake is going to be a lot better at it than a Titanoboa.
Woof woof woof woof :P
Originally posted by While My Guitar
I agree, but I have to ask you, what about Charms that you can use in a lot of Forms, but not in all of them? Or one that you CAN use in a lot of forms, but it's not always useful. I'll use Vance's example, like using Grappling charms when your Form is a tuna.
On a sidenote, how good would a Snake-form be at Grappling?
Regular size snake? Not great.
Big ass constrictor? Hella.
Originally posted by Gaius
Possibly "this is an effect we really want Lunars to have, but forms like X would be obvious ways to make it so totally broken we couldn't in good conscience let it through, so they're off-limits for it,"
I'd prefer to design around that if at all possible. "No, you can't use your best combat Charms while you're an ox-dragon, that would be too good
" is a pretty lame thing to hear.
Originally posted by Sunder the Gold
Can a Lunar use an Appearance Charm to appear heartwarmingly adorable... as an emaciated lion with fresh blood dripping from its fangs?
Can a Lunar use a Manipulation Charm to appear mind-shatteringly scary... as a cute little bunny rabbit?[/quote]
There's general social penalties for doing stuff like trying to make repartee at a fancy gala while covered in blood. I imagine the same would apply.
Can a Lunar use a version of Graceful Crane Stance to balance on a tree leaf... as Mount Mostah?
Assuming a wording as absolute as 2e, then yes. Can't say whether they'll have an equivalent effect in Ex3 one way or the other.
Just how much are the strengths and weaknesses of a Lunar's current form going to impact the effect of their Charms?
Some forms are synergistic with certain charms (being a tyrant lizard + grappling charms = get fucking wrecked). Some forms may be antisynergistic (be a fish + grappling charms = what the fuck am I gonna do with these fins).
Will Lunar Charms have built-in synergies with certain forms? It could happen! Will they have built in anti-synergies? Probably not.
Since the manse is a pre-existing one, could you possibly find the designs for it in Lookshy's archives and use them to reverse-engineer it?
An Essence 6+ god could feasibly use Chrysalis of Preservation to halt the manse's breakdown while you work, although it might take longer to find such a god and get them to do it than you have.
Originally posted by Jutlander
I hope he will look less Caucasian and more South American.
The Unconquered Sun being white across the board is kinda bullshit, yeah.
There's also the First Wood Spider, who's in...one of the 1e books. Not sure which. Games of Divinity?
Jade Mountain Style is grappling-intensive, despite its flavor text and weapon selection.
Okay, Iay is many kinds of great. I'll go ahead and revise my recommendation from "All the Caste Books except Twilight" to "All the Caste Books."
Necromancy still has its own circles. When we get to the necromancy mechanics, you will see where I had the writers work to blur the distinctions a bit. In previous editions, there were some spells shared between Sorcery and Necromancy. That is still true. The difference is that the two disciplines use entirely different Shaping techniques in order to cast spells, resulting in characters that act and feel different, and deploy the same spells differently.