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[#][F] The Demented One - 9/17/2014
Originally posted by Mizu View Post
Hmmm, will there be any style that revolves around a battle chain? Or would those be close enough to whips to fall under things like livewire style?
Solar Brawl can use them. I don't have any specific plans for a MA style that uses them, but it's definitely possible.

[#][F] The Demented One - 9/17/2014
Originally posted by HaplessWithDice View Post
SO you gutting the mechanics and keeping the names, and flavor text. I like that approach.
"Gutting" makes it sound like we're working with a carcass. What we've got is much better—a clean, blank slate, with a helpful chibi-Past Jenna Moran providing advice and inspiration from the margins. Having nearly burnt my mind out writing the 2.5 errata, I can't emphasize the difference enough!

[#][F] The Demented One - 9/17/2014
Originally posted by HaplessWithDice View Post
Honestly I have to wonder will there be concept space for some old favorite terrestrial martial arts of mine, also I wonder if or how they might be changed by 3e. Might we see a Terrestrial keyword appear that gives greater power to Terrestrials who use a martial art over celestials?
I don't think there would ever be a situation where that would be something we want to do. The Immaculate Styles are the pinnacle of Dragon-Blooded martial arts.

[#][F] Eric Minton - 9/17/2014
Originally posted by The Wizard of Oz View Post
I'm quite intrigued about the Dreaming Sea, because the game I play is in the south-east, though nearer the mountains, so if we travel east we'll come across this sea (which I imagine will happen if our ST likes the Dreaming Sea region).
Oh man, you're going to go through Prasad. That'll be a hoot!

[#][F] The Demented One - 9/17/2014
Originally posted by Gayo View Post
I'm curious -- how much changes in a rewrite like that?
For Steel Devil? John did a total overhaul when the rules for dual wielding got changed, from the ground up.

(thank you so much john <3)

Also, a followup question: with so many MA being written, and a renewed focus on synergy, coherency, and a distinct "play style", do you think there's a risk of eventually exhausting the concept space for MA?
If anything, the opposite.

[#][F] Eric Minton - 9/17/2014
Originally posted by The MG View Post
"Clovis" is... not the kind of name I expected from the Dreaming Sea region.
I actually have no idea what sort of naming conventions we've got lined up for Ysyr. I had to come up with a name on the spot during the playtest session, so I grabbed the name of another Michael Moorcock protagonist. Given that the other playtest characters are Sailor Mars and someone's D&D character, I don't feel too bad about it.

[#][F] Eric Minton - 9/16/2014
Originally posted by Growls View Post
Is Ysyr a place from the new caon, or something you made up?
Ysyr is a new canonical locale situated in the far Southeast. It's briefly mentioned in one of the Kickstarter updates: "[The raksha] spare only the domains of Ysyr, where it is rumored the reigning thaumatocrats have learned to enslave their kind."

[#][F] The Demented One - 9/16/2014
Originally posted by Segev View Post
Ever since I first read it, I have loved Avoiding the Truth theory.

After I learned a bit more about how social combat and stunting works, however, I realized something: it does literally nothing. You have to stunt your truth-that-is-to-be-seen-as-a-lie to justify using the Charm. But if you just roll a Manipulation check and stunt your social attack as, "I tell him the truth, but in such a way that it sounds preposterous and he thinks I'm either lying or utterly addled, so will dismiss what I'm saying as wholly fictitious," you get the same effect, but without spending motes and possibly regaining some!

Avoiding the Truth Technique doesn't even add dice to the roll, not that it would be all that great if it did, because excellencies do that.
So, this is where digging into the history is fun: 1e Avoiding the Truth Technique did add bonus success. It was actually really versatile within the range of "convincing people you were lying," since it could add to Presence, Socialize, or Bureaucracy (back before social influence had any level of codification).

Then 2e comes along and gives everyone generic Excellencies. Now Avoiding the Truth Technique just becomes UMI (maybe? the text is unclear) to convince someone you're lying. It also moves to Larceny, for some reason. Of course, 2e Sidereals didn't really take into the account that now we do have rolls for social influence/"attacks," so it ends up giving this cool concept the mechanical support of a two-legged stool. Glories of the Most High patched this issue generally by giving these Charms specified Willpower costs to resist, which gave Avoiding the Truth some teeth. 2.5 kept the increased Willpower cost, added back in the bonus successes, and also gave it some ability to interfere with truth-detection techniques. For a patch job on top of a patch job, I think it ended up pretty good.

In 3e, we'll be able to approach Avoiding the Truth Technique free from mechanical baggage, and just do a top-down execution of its really cool concept. I'm optimistic about this going well.

[#][F] The Demented One - 9/16/2014
Originally posted by DrLoveMonkey View Post
Could one theoretically steal this idea for an evocation cascade on a green jade power bow? I've already got my first third ed character planned out and he'd love something like this. Or is this not good evocation fodder for some reason?
It'd look different if it was done as Evocations, but I don't think there's too much I can say about that until you've actually seen what an artifact's Evocations look like and work together to do.

[#][F] Eric Minton - 9/16/2014
Originally posted by Robert Vance View Post
Praise. I'm an English major. :P
Speaking of which, the Sidereal charmset is full of awesome Charm names. Just look at the Socialize Charms; in that one tree alone you find such gems as You and Yours Stance, Wanting and Fearing Prayer, Shun the Smiling Lady, Cash and Murder Games, and Hot-Eyed Snake Whispering.

[#][F] The Demented One - 9/16/2014
Originally posted by Isator Levi View Post

I can't tell if this is praise or criticism...
Praise. I'm an English major. :P

[#][F] The Demented One - 9/16/2014
Originally posted by Mercury View Post
But I'll tell you what- I'm all for more charms. Of all the complaints I see in this thread, 'I really would like to have a few more Investigation charms' really strikes closest to home.
With the increase in the size of the Solar Charmset, I would be shocked if we don't end up deciding to do that with Sidereals.

[#][F] The Demented One - 9/16/2014
man, how do y'all argue about the rules of a Charm you have only heard vaguely described? :P

The tree-bow's arrow growth is carried out through the rules of Harvest of the Hunter, with upgrades. Harvest of the Hunter has been cunningly designed so as not to produce an infinite amount of wealth. No one will have to punch anyone in the face.

[#][F] The Demented One - 9/16/2014
Originally posted by turkeygiant View Post

Oooh I like that, but would it be a tree exactly the same as to the one felled to make the bow? Wood Aspects would highly value bows made from the wood of an apple tree heavy with fruit in case they should ever find themselves without food, or a massive redwood that can reach up and over a fortresses wall, or wide and hollow baobab in which you can take shelter against a storm or attack.
I should clarify that it's not, like, a full-on, tree-sized tree. The system still treats it as a weapon, albeit a weapon that is now also cover, and something you can draw ammo out of with Harvest of the Hunter, and is much harder to disarm because of roots. It's a bow that has grown into a tree form. You aren't gonna grow your bow up to redwood height, at least without an upgrade.

[#][F] The Demented One - 9/16/2014
Originally posted by While My Guitar View Post
Question about the Treebow thing... if I can knock an enemy to the ground, and activate that charm with my bow on top of him, can I crush him to death with my giant bowtree?
One of the wonderful things about the momentum system is that the answer to this is "yes."