Funny, I was thinking the exact opposite. These were the things which would endure forever, circling the mouth of Oblivion. They were nearly transcendent entities of cosmic significance and greater sacrosanctity than the king of heaven and the authors of reality.
Now they are being hawked like common commodities.
"Black market" is a metaphor for the process in which these are created. No one is going around the market squares of Yu-Shan hawking counterfeit Gucci Exaltations for cheap. Rather, it refers to the covert and forbidden nature of the methods by which they are created, and the attitude taken towards them by Heaven's enforcers.
One thing I'm looking forward to in 3e? More stuff written like the CRM system.
What I mean specifically by that is that when I was writing those CRM Charms for Requestmas, I ran through a whole bunch of drafts, and there was virtually no effect I wanted to produce that could not be articulated as "a special [Such-and-Such] action". Those effects that were more esoteric (or could be articulated more efficiently without referring to the main rules) still benefited from the clear outlines of how each CRM effect is expected to work, allowing me to easily gauge their strength against non-magical actions or providing me with a quick framework.
I suspect that you will enjoy writing Charms for the social influence system as much as I have. ^_^
MrInsecure wrote: hatewheel wrote: Sanctaphrax wrote:
I hope they don't depart too far from 2e's mechanics. They were flawed, but they had potential I'd like to see realized.
Huh. So Scroll of the Monk 2 got dropped?
Guess it became an inefficient investment of time and resources with E3 on the docket, right?
Also, flood detection, we meet again.
Basically, yeah. Also the issue of writing a bunch of styles that then become pretty much obsolete within the next year.