Originally posted by garammasala
1. I'd really like to play a Craft (Cooking) focused Twilight in the future, but I'm not sure what Craft Charms and Artifact-level crafting really provides a super-chef. Will Arms of the Chosen have an example "Food Artifact" of some kind? Like a feast equivalent in complexity and prep time to a 3-Dot Artifact that unleashes a potent, enduring effect on the populace that eats it?
Sadly, that's a little off-the-wall for Arms. If you want to go ahead and cook a Feast of Seven Wonders that has delicious Evocations with every course, go for it.
Solar Brawl and Resistance seem to have cannibalized most of the Infernal Monster Charms from 2nd Edition. Is this a thematic statement about Solars? Is there still conceptual space left for a 'Hulk Smash' Martial Art that anyone can take?
The division between Brawl and Martial Arts in Ex3 is such that a "Hulk Smash" fighting style is going to intrinsically fall under Brawl. You could have a Martial Arts style based around
The increase of Caste Abilities for each Caste and the Supernal Ability mechanic seem like huge departures from the way Solars were designed in previous editions. Were there any other wild re-interpretations that got put on the table during the Core Book's design process? More/Fewer Castes? Different Attributes/Abilities? New resources (like essence, willpower, etc)?
At one point, while we were wrestling with the Brawl/Martial Arts/War dilemma, I came up with the idea of having thirty Abilities, and giving each Solar Caste a new one. That, uh, was not one of my better ideas.
Does the current vision for Lunars involve shapeshifting multiple times in a single combat? Like turning into a bear to maul a guy, then turning into a mouse when he swings a sword at you, establishing stealth, then turning into a snake to launch a sneak attack? The excellency given for them in the core book sounds like it might work with this or be a similar mechanic (i.e. stunting different forms for an effect).
Throne Shadow or Violet Bier of Sorrow?
Why not both?
With Martial Arts being compressed into a single 'level', will Sidereal Martial Arts like Citrine Poxes of Contagion still exist?
Sidereal Martial Arts still exist as a distinct class, above the Martial Arts practiced by most Exalted.
During the kickstarter, there was talk about each Great House having 'heirloom' artifacts that are extra potent when wielded within the family. Did that become canon or get left on the cutting room floor?
Still the plan.
Has a sidebar in the Dragonblooded book with character generation rules for playing DBs while they're still in Magic Finishing School been considered? I enjoyed reading about the different schools in 2e and always wanted to play in a game set in one.
Will there be setting books in the future, similar to the Compasses of Terrestrial and Celestial Directions? Primarily I want to know because I'm eyeing those 2nd Edition books, but I don't want to shell out money if they're going to be invalid in six months. Can I purchase safely?
We are planning new setting books. If you're thinking of picking up old books, I'd take a look at Holden
's list of recommendations.
Will there be mechanical support/guidelines in the future regarding playing as Exalted's "demihumans", i.e. Djala?
Most everything you need to play beastfolk or a Wyld mutant is already in the core. More exotic variants of humanity might appear later.
(Also, because Lea would be mad if I didn't say it: the Djala aren't actually demihumans, just a regular human ethnicity with panda spots).
Will the resources in the Exigent book for creating rules for new Exigents also be useful for players that wish to create new Elementals/Gods/Spirits/etc? It's slim pickings for us sorcerers right now.
It'll be useful for anyone looking to design Charms, whether they're for an Exigent or no.
The one thing that intimidates me the most about running my own game is that I can't wrap my head around who knows what. Would it be possible to get something like a bulletpoint list of what a random Lore0/Occult0 mortal peasant knows about the setting? Do they know what an 'Exalted' is? Or the difference between a demon and an elemental? Do they know the sun is a god (who also isn't evil?)? Things like that.
Most mortals know very little about the deep mysteries of the spirit worlds or Exalted. The Immaculate Order gives them a very pragmatic indoctrination—if you're a peasant, and you see something that looks
like a god, you're supposed to go and get the nearest Immaculate monk, because she'll know what to do it. The only Exalted they know are the Dragon-Blooded.
(I said I wasn't going to ask any questions about the new Exalt types. But this seemed potentially reasonable. And I'm kind of dying to know, myself.) When the current developers consider the vague, unsolidified conceptual thought-space of Getimians, is there a particular fictional character they could ominously name that might put someone else into the same ballpark of possibility?
Nox, from Wakfu, isn't a perfect match, but hits on a lot of the themes that matter.