E2 - Was the Gem of Immortality an innovation of the last years of the High FA?

[#][F] Stephen Lea Sheppard - 6/22/2018
It’s a good idea, but you’d have to tell people playing mid-First Age games that the Stone of Immortality is off the table as a Hearthstone choice, and that never flies.

(See also: “The Solar Charm set has reached its utter peak of efficiency through years of new Charm development throughout the First Age” getting effectively retconned as soon as people realized it meant Primordial War game Solars would need a shittier set.)

[#][F] Stephen Lea Sheppard - 6/24/2018
Originally posted by Aquillion View Post
That would have been hilarious, though! Immunity to Some Things Technique. Two Shadows Evasion. Hill-Crossing Leap Technique. Ready in Three Directions Stance.
If I had all the time in the world, and were more mechanically inclined, "Shittier sets for all the Exalt types for First Age games" is one of those jokes that works the best if you follow through with it to its absurd, overwrought conclusion. Alas, I do not have all the time in the world, and am not particularly mechanically inclined.

[#][F] The Demented One - 6/25/2018
Originally posted by Stephen Lea Sheppard View Post

If I had all the time in the world, and were more mechanically inclined, "Shittier sets for all the Exalt types for First Age games" is one of those jokes that works the best if you follow through with it to its absurd, overwrought conclusion. Alas, I do not have all the time in the world, and am not particularly mechanically inclined.
Horses Almost Never Fly Approach
Cost: 1m; Mins: Ride 5, Essence 3
Type: Reflexive
Keywords: None
Duration: One turn
Prerequisite Charms: Coursing Firebolt Sparkle
The Solar whispers in her mount's ear, convincing it that the impossible has been known to happen. When she attempts to ride over water, clouds, an open gap above a chasm, or similar, she rolls (her mount's current temporary Willpower). As long as it receives one success, she is able to complete the movement; on a failed roll, both her and her mount fall, and her mount loses a point of Willpower.

[#][F] Stephen Lea Sheppard - 6/25/2018
Originally posted by Flinty View Post

Shouldn't the current charmset be shittier by that metric, since (outside fo past life memories) the progress the exalted made in the first age has been largely forgotten.

That said I think "progress" is better expressed through advanced artifacts or the like, not better innate powers.
The First Edition corebook, in the sidebar on custom Charms, said "No you can't just make a custom version of an existing Charm with a lower mote cost; the Charms currently in use by the Exalted were honed to the absolute limit of efficiency over the millennia of the First Age; if you want to make a custom Charm, it has to be meaningfully different from an existing Charm." Or some such. And it's obviously just something being said to discourage "I want to remake Excellent Strike but cheaper," but it also established that the Exalted of the early First Age must have had shittier Charmsets.

Presumably the increased efficiency of modern Charms are transmitted through the memories of the Exaltation.

(Then we wrote Dreams of the First Age and wanted to present the whole scope of First Age history as playable, at which point... no. Out that concept went!)